OutdatedExternal Silent Aim

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External Silent Aim
have fun with this ghetto code:

Code:
void SetAnglesCMD(Vector3& vecViewAngles, bool Perfect)
{
    int iCurrentSequenceNumber = Memory::Read<int>(LocalPlayer::GetClientState() + 0x4C7C); //idk is this offset working now
    iCurrentSequenceNumber += 1; // need to be +1 ofc

    DWORD dwInput = (DWORD)Memory::ClientDLL.modBaseAddr + Offsets::m_dwInput;  // yes input is client+offset dont read memory
    DWORD dwUserCMD = Memory::Read<DWORD>(dwInput + 0xEC);
    dwUserCMD += (iCurrentSequenceNumber % 150) * 0x64;

    Vector3 vecOldViewAngles; 
    vecOldViewAngles = LocalPlayer::GetViewAngles(); // save old angles

    int iUserCMDSequenceNumber = 0;

    if (Perfect == true) {
        SetPacketSending(0); // if perfecto (got fixed :( ) disable packet sending
    }
    while (iUserCMDSequenceNumber != iCurrentSequenceNumber)
    {
        vecOldViewAngles = LocalPlayer::GetViewAngles();  //get newest view angles
        iUserCMDSequenceNumber = Memory::Read<int>(dwUserCMD + 0x4);
    }

    for (int i = 0; i < 20; i++)
        Memory::Write<Vector3>(dwUserCMD + 0xC, vecViewAngles); // now write anglez to usercmd (20 times cuz hard to hit cmd at correct time)

        /* u can add something there like shot or wtf*/

    LocalPlayer::SetViewAngles(vecOldViewAngles); //restore old angles

    if (Perfect == true) {
        Sleep(6);
        SetPacketSending(1); // enable packet sending
    }
}
Flo's Offset Dumper can get bPacketSending offset

creditz: reactiion and floesen
Cool man
Quote Originally Posted by cdrizzle View Post
yeah uhhh we've had this since

mine is easier to copypasta
Quote Originally Posted by CooldownKing View Post

creditz: pean
how do i get credits for this rofl, this is taken from the other site, pretty sure it was posted here by adri or someone like a month ago as well

credits should go to reaction and floesen

- - - Updated - - -

SendPacket: 0xF6497
ForceFullUpdate: 0x16C
Quote Originally Posted by pean153 View Post
how do i get credits for this rofl, this is taken from the other site, pretty sure it was posted here by adri or someone like a month ago as well

credits should go to reaction and floesen

- - - Updated - - -

SendPacket: 0xF6497
ForceFullUpdate: 0x16C
Adri copy pasted from uc to "External Silent Aim?" thread by sethxi

And i updated credits
Quote Originally Posted by CooldownKing View Post
Adri copy pasted from uc to "External Silent Aim?" thread by sethxi

And i updated credits
you should remove me tho, i have nothing to do with that rofl
Quote Originally Posted by pean153 View Post
you should remove me tho, i have nothing to do with that rofl
Not me correct? .-. You said adri, but cant remember a day that posted this .-.

-----------------------------------
Forget i found it, anyway i gave credits, and i said wasnt mine .-.
Quote Originally Posted by PhY'z View Post
Not me correct? .-. You said adri, but cant remember a day that posted this .-.

-----------------------------------
Forget i found it, anyway i gave credits, and i said wasnt mine .-.
i have no clue honestly, all i know is you posted in the thread, maybe not the actual code but like something related

- - - Updated - - -

edit:

my memory is actually working

http://www.mpgh.net/forum/showthread...1#post11107285

Kappa //
how do i use this code the silent aim, im super new to all this
Quote Originally Posted by adrianisbeast75 View Post
how do i learn with no help
How should we help you learning a programming language?

Should we read the book out loud for you so you only have to listen?
That's totally counter productive.

Learn a programming language and then come back for help.
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