vit and wis
Vitality and Wisdom, while they're useful to have around, happen to be very unappreciated as stats, and rings of vit/wis are so undesirable that UBVIT/WIS can hardly sell at all, even in their miraculously low price in prod.
In private servers we have something wonderful called a source in which you type letters and stuff and magic happens after a build
Would you buff vit and wis? If so, how would you make them more desirable as stats?
In private servers we have something wonderful called a source in which you type letters and stuff and magic happens after a build
Would you buff vit and wis? If so, how would you make them more desirable as stats?
My POV
I think Vitality and Wisdom definitely need a buff to make them more desirable as stats.
In Phoenix, I've reworked vitality so that vitality acts as a bonus multiplier towards ALL healing effects on your character, not just passive health regen (in this case, the base HPRegen of a character would be separate from Vit).
Wisdom will be reworked to not just passively restore mana, but also serves as cooldown reduction for abilities. This gives Wisdom the actual identity as a "use abilities more" stat.
In Phoenix, I've reworked vitality so that vitality acts as a bonus multiplier towards ALL healing effects on your character, not just passive health regen (in this case, the base HPRegen of a character would be separate from Vit).
Wisdom will be reworked to not just passively restore mana, but also serves as cooldown reduction for abilities. This gives Wisdom the actual identity as a "use abilities more" stat.
