Source TotalItem Bypass
I'm posting an updated source TotalItem Bypass in JNE> JE method, since the Address are updated, only mount the source and be happy, thank you![/CENTER]
#include <Windows.h>
//================================================//...Base Address...//==========================================//
//BASE ADDRESS Or Pointer
//code
//Hack
//offset
//================================================//...Base Address...//==========================================//
//================================================//...Base Address...//==========================================//
//BASE ADDRESS Or Pointer
//code
//Hack
//offset
//================================================//...Base Address...//==========================================//
#include "Windows.h"
void TotalItem1()
{
{
*(BYTE*) 0x004F017B = 0x84;
*(BYTE*) 0x008B14D9 = 0x6E;
}
}
void TotalItem2()
{
{
*(BYTE*) 0x004F017B = 0x85;
*(BYTE*) 0x008B14D9 = 0x6D;
}
}
void TotalItem1()
{
{
*(BYTE*) 0x004F017B = 0x84;
*(BYTE*) 0x008B14D9 = 0x6E;
}
}
void TotalItem2()
{
{
*(BYTE*) 0x004F017B = 0x85;
*(BYTE*) 0x008B14D9 = 0x6D;
}
}
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH){
CreateThread(0,0,( LPTHREAD_START_ROUTINE )Start,0,0,0);
}
return 1;
}
{
if(dwReason == DLL_PROCESS_ATTACH){
CreateThread(0,0,( LPTHREAD_START_ROUTINE )Start,0,0,0);
}
return 1;
}
void Start()
{
while(true)
{
if (GetKeyState(VK_INSERT) < 0) {TotalItem1();}
if (GetKeyState(VK_DELETE) < 0) {TotalItem2();}
//================================================//TotalItem Bypass//==========================================//
Sleep(100);
}
}
{
while(true)
{
if (GetKeyState(VK_INSERT) < 0) {TotalItem1();}
if (GetKeyState(VK_DELETE) < 0) {TotalItem2();}
//================================================//TotalItem Bypass//==========================================//
Sleep(100);
}
}
CREDITS
BRYAN (AmigoDoMaicão)
BRYAN (AmigoDoMaicão)

