[Source Engine] Bypass sv_cheats 1

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[Source Engine] Bypass sv_cheats 1
I AM NOT RESPONSIBLE IF YOU GET VAC BANNED! USE AT OWN RISK!!

 
Virus Scans


Requirements:
1. Visual Basic 2010/2012
2. ReadWritingMemory.vb
3. 1 Button


1. First thing first make a project.


2. Download attachment and extract .zip.

3. Click on Project>Add existing item>ReadWritingMemory.vb (wherever you extracted to)

4. Put a button anywhere you want. Then double click it.


5. Type this code in. (no skidding please)


6. Then debug the client and run any source engine game and it will work on any server.

Explaining:



The "hl2" part is the process name. The part where there there's a "&H...." is the address name of cheat. Can be found by using cheat engine. Last, the "1" part tell the console to activate this command.

End
ReadWritingMemory_mpgh.net.zip1 KB · 183 downloads Clean
I'll try it later, looks good
How can i find the sv_cheats address?
Launch the game with "-insecure" launch argument

/thread
mhh has anyone already tried this ? would like to know wether it works
Quote Originally Posted by supernatural91 View Post
mhh has anyone already tried this ? would like to know wether it works
lag comp works pretty well, i can deal with most 1v1 better compared to not running anything
and what is with this? id dont understand..
Posts 1–11 of 11 · Page 1 of 1

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