[ Poly Hack ] Dank Poly v1.8


Features
ESP [F1 to Toggle]
Trigger Bot [F2 to Toggle]
(Triggerbot does not have a hold key on DEFAULT, SET IT YOUR SELF)
No Recoil [F3 to Toggle]
No Flash [F4 to Toggle]
Radar [F5 to Toggle]
Bunny Hop [F6 to Toggle]
Panic Key [F7 to exit]
FOV Changer [Enter value in Dank Settings.ini]
Taking request as of now,
How do I change the settings?
Just look for the Dank Settings.ini in the folder of where the .exe file is.
For settings such as Hold Key, Friendly Fire, and randomize... Setting it to 0 will disable this feature.
How do I change the hold key for Triggerbot?
Go HERE and look for the key codes of your desired key, for example, if you want to use ALT as your hold key, type 0x12 right next to Hold Key.
How to use?
#1 Download Merccy's PolyLoader here (But make sure you have thisⓘ installed!)
#2 Run PolyLoader as administrator.
#3 Select DankPoly.zip
#4 Compile it.
#5 Run the exe given to you while CSGO is open!
UPDATED THE OFFSETS
I'm too lazy to put certain ones so you can have it all. 

Code:
DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0 DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8 DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8 DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032D4 DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330 DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939 DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0 DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4 DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8 DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310 DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8 DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0 DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0 DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E89A90 DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44 DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48 DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8 DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0 DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4 DT_CSPlayerResource -> m_iScore: _______________ 0x00001940 DT_CSPlayerResource -> m_szClan: _______________ 0x00004120 DT_BasePlayer -> m_lifeState: __________________ 0x0000025B DT_BasePlayer -> m_fFlags: _____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8 DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8 DT_BasePlayer -> m_Local: ______________________ 0x00002FA8 DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104 DT_BasePlayer -> m_nTickBase: __________________ 0x00003414 DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598 DT_Local -> m_vecPunch: ________________________ 0x00003018 DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
Code:
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x005B6314
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x00000000
EngineRender -> m_dwEnginePosition: ____________ 0x00664ABC
RadarBase -> m_dwRadarBase: ____________________ 0x04E807BC
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A30504
EntityList -> m_dwEntityList: __________________ 0x04A4BA64
WeaponTable -> m_dwWeaponTable: ________________ 0x04E92BBC
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04E96550
Extra -> m_dwGlobalVars: _______________________ 0x004CFDB4
Extra -> m_dwGlowObject: _______________________ 0x04F6195C
Extra -> m_dwForceJump: ________________________ 0x04EE0E50
Extra -> m_dwForceAttack: ______________________ 0x02E8BA38
Extra -> m_dwSensitivity: ______________________ 0x00A35D0C
Extra -> m_dwMouseEnable: ______________________ 0x00000000
Credits:
ImStyl. (I do not own any of this.)
ImStyl. (I do not own any of this.)

