Beatmap file reader (C++)

Posts 113 of 13 · Page 1 of 1
Beatmap file reader (C++)
Can be used to make a relax/auto cheat for standard mode.

splitstring.h
beatmap.h
beatmap.cpp


Loads even 10+ minute maps in less than a second on my PC.
It doesn't have completely everything, but it's enough for a relax/auto cheat.

P.S. I do not cheat in osu!
Can you tell me how to set this up?
Quote Originally Posted by jdp056 View Post
Can you tell me how to set this up?
First, you need to know C++ otherwise this won't be of any use to you.

Include beatmap.h into your project.
Create a pointer to the Beatmap class and then load using Pointer->LoadBeatmap(PathToMap).
Then you can access the loaded beatmap's data using the pointer, but be sure to check if the LoadBeatmap function returned true.
what do u mean by project
Quote Originally Posted by Manneve50 View Post
what do u mean by project
No offence, but I don't think this is for you.

- - - Updated - - -

Quote Originally Posted by EUROPHIA- View Post
HOW TO USE THIS???
If you even bothered to look at the class, you would see that there is a function called "LoadBeatmap".
How to you create a pointer? and where do i edit it
Will compile this now
can u make a full vid Tutorial for it not all people can use c++ and its really well help if u make it thx
Quote Originally Posted by iSnKHY View Post
can u make a full vid Tutorial for it not all people can use c++ and its really well help if u make it thx
Are you serious? This is a source code release and it is expected of you to know basic C++ to be able to use it.
some people dont know what is c++ btw
Posts 113 of 13 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?