Loads even 10+ minute maps in less than a second on my PC. It doesn't have completely everything, but it's enough for a relax/auto cheat.
P.S. I do not cheat in osu!
Can you tell me how to set this up?
Originally Posted by jdp056
Can you tell me how to set this up?
First, you need to know C++ otherwise this won't be of any use to you.
Include beatmap.h into your project.
Create a pointer to the Beatmap class and then load using Pointer->LoadBeatmap(PathToMap).
Then you can access the loaded beatmap's data using the pointer, but be sure to check if the LoadBeatmap function returned true.