<Object type="0x620" id="Tawny Warg">
<Group>Wargs</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow2</File>
<Index>0x01</Index>
</AnimatedTexture>
<HitSound>monster/cyclops_hit</HitSound>
<DeathSound>monster/cyclops_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>30</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidSand</Terrain>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>11</Damage>
<Speed>60</Speed>
<LifetimeMS>600</LifetimeMS>
</Projectile>
<DisplayId>{mid.Tawny_Warg}</DisplayId>
</Object>
<Object type="0x622" id="Demon Warg">
<Group>Wargs</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow2</File>
<Index>0x03</Index>
</AnimatedTexture>
<HitSound>monster/cyclops_hit</HitSound>
<DeathSound>monster/cyclops_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>40</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidSand</Terrain>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>13</Damage>
<Speed>60</Speed>
<Size>65</Size>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Demon_Warg}</DisplayId>
</Object>
<Object type="0x623" id="Desert Werewolf">
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow2</File>
<Index>0x00</Index>
</AnimatedTexture>
<HitSound>monster/cyclops_hit</HitSound>
<DeathSound>monster/cyclops_death</DeathSound>
<Size>135</Size>
<MaxHitPoints>320</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidSand</Terrain>
<Quest/>
<Level>5</Level>
<XpMult>1.6</XpMult>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>16</Damage>
<Speed>60</Speed>
<Size>80</Size>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<Projectile id="1">
<ObjectId>Red Fire</ObjectId>
<Damage>20</Damage>
<Speed>65</Speed>
<Size>100</Size>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Desert_Werewolf}</DisplayId>
</Object>
<Object type="0x632" id="Fire Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x0e</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidSand</Terrain>
<XpMult>0.7</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>35</Damage>
<Speed>45</Speed>
<LifetimeMS>4500</LifetimeMS>
<Size>100</Size>
</Projectile>
<Projectile id="1">
<ObjectId>Red Fire</ObjectId>
<Damage>45</Damage>
<Speed>60</Speed>
<LifetimeMS>2500</LifetimeMS>
<Size>220</Size>
</Projectile>
<DisplayId>{mid.Fire_Golem}</DisplayId>
</Object>
<Object type="0x633" id="Darkness Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x0f</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidSand</Terrain>
<XpMult>0.7</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Black Ball</ObjectId>
<Damage>22</Damage>
<Speed>120</Speed>
<LifetimeMS>200</LifetimeMS>
<Size>90</Size>
</Projectile>
<Projectile id="1">
<ObjectId>Black Arrow</ObjectId>
<Damage>34</Damage>
<Speed>70</Speed>
<LifetimeMS>1400</LifetimeMS>
<Size>110</Size>
</Projectile>
<DisplayId>{mid.Darkness_Golem}</DisplayId>
</Object>
<Object type="0x6d2" id="Red Satellite">
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>4</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<DisplayId>{mid.Red_Satellite}</DisplayId>
</Object>
<Object type="0x6d3" id="Green Satellite">
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>5</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<DisplayId>{mid.Green_Satellite}</DisplayId>
</Object>
<Object type="0x6d4" id="Blue Satellite">
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>6</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<DisplayId>{mid.Blue_Satellite}</DisplayId>
</Object>
<Object type="0x6d5" id="Gray Satellite 1">
<DisplayId>{mid.Gray_Satellite_1}</DisplayId>
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>7</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<Size>50</Size>
<Projectile id="0">
<ObjectId>Violet Missile</ObjectId>
<Damage>24</Damage>
<Speed>65</Speed>
<LifetimeMS>2500</LifetimeMS>
<Size>90</Size>
</Projectile>
</Object>
<Object type="0x6d6" id="Gray Satellite 2">
<DisplayId>{mid.Gray_Satellite_2}</DisplayId>
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>7</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<Size>50</Size>
<Projectile id="0">
<ObjectId>Black Missile</ObjectId>
<Damage>22</Damage>
<Speed>65</Speed>
<LifetimeMS>2500</LifetimeMS>
<Size>90</Size>
</Projectile>
</Object>
<Object type="0x6d7" id="Gray Satellite 3">
<DisplayId>{mid.Gray_Satellite_3}</DisplayId>
<Group>Golem Satellites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dEncounters</File>
<Index>7</Index>
</AnimatedTexture>
<HitSound>monster/cubes_hit</HitSound>
<DeathSound>monster/cubes_death</DeathSound>
<Defense>5</Defense>
<XpMult>0.1</XpMult>
<MaxHitPoints>1000</MaxHitPoints>
<Size>50</Size>
<Projectile id="0">
<ObjectId>Fire Missile</ObjectId>
<Damage>24</Damage>
<Speed>65</Speed>
<LifetimeMS>2500</LifetimeMS>
<Size>100</Size>
<PassesCover/>
</Projectile>
</Object>
<Object type="0x6c5" id="Sand Phantom">
<Group>SandPhantoms</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dBeach</File>
<Index>1</Index>
</AnimatedTexture>
<HitSound>monster/scorpions_hit</HitSound>
<DeathSound>monster/scorpions_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>230</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidSand</Terrain>
<XpMult>0.8</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>18</Damage>
<Speed>70</Speed>
<LifetimeMS>1700</LifetimeMS>
</Projectile>
<DisplayId>{mid.Sand_Phantom}</DisplayId>
</Object>
<Object type="0x7F22" id="Sand Phantom Wisp">
<Group>SandPhantoms</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8dBeach</File>
<Index>2</Index>
</AnimatedTexture>
<HitSound>monster/scorpions_hit</HitSound>
<DeathSound>monster/scorpions_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>150</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidSand</Terrain>
<XpMult>2</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>20</Damage>
<Speed>65</Speed>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Sand_Phantom_Wisp}</DisplayId>
</Object>
<Object type="0x6c6" id="Nomadic Shaman">
<Group>Nomads</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>5</Index>
</AnimatedTexture>
<HitSound>monster/sprites_hit</HitSound>
<DeathSound>monster/sprites_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>140</MaxHitPoints>
<Defense>1</Defense>
<Terrain>MidSand</Terrain>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Green Magic</ObjectId>
<Damage>20</Damage>
<Speed>55</Speed>
<LifetimeMS>2600</LifetimeMS>
<Size>100</Size>
</Projectile>
<Projectile id="1">
<ObjectId>Green Spinner</ObjectId>
<Damage>30</Damage>
<Speed>60</Speed>
<LifetimeMS>2600</LifetimeMS>
<Size>100</Size>
<ConditionEffect duration="1.5">Blind</ConditionEffect>
</Projectile>
<DisplayId>{mid.Nomadic_Shaman}</DisplayId>
</Object>
<Object type="0x0952" id="Great Lizard">
<Group>Large Lizards</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars16x16dMountains2</File>
<Index>2</Index>
</AnimatedTexture>
<HitSound>monster/lizard_god_hit</HitSound>
<DeathSound>monster/lizard_god_death</DeathSound>
<Size>120</Size>
<MaxHitPoints>500</MaxHitPoints>
<Defense>4</Defense>
<Terrain>MidSand</Terrain>
<Quest/>
<Level>6</Level>
<XpMult>1.8</XpMult>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Fire Missile</ObjectId>
<Damage>28</Damage>
<Speed>65</Speed>
<Size>80</Size>
<LifetimeMS>1700</LifetimeMS>
</Projectile>
<Projectile id="1">
<ObjectId>Fire Missile</ObjectId>
<Damage>15</Damage>
<Speed>55</Speed>
<Size>100</Size>
<LifetimeMS>530</LifetimeMS>
</Projectile>
<DisplayId>{mid.Great_Lizard}</DisplayId>
</Object>
<Object type="0x624" id="Fire Sprite">
<Group>Sprites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x00</Index>
</AnimatedTexture>
<HitSound>monster/sprites_hit</HitSound>
<DeathSound>monster/sprites_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>100</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidPlains</Terrain>
<Flying/>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>17</Damage>
<Speed>50</Speed>
<LifetimeMS>4000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Fire_Sprite}</DisplayId>
</Object>
<Object type="0x625" id="Ice Sprite">
<Group>Sprites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x01</Index>
</AnimatedTexture>
<HitSound>monster/sprites_hit</HitSound>
<DeathSound>monster/sprites_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>100</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidPlains</Terrain>
<Flying/>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Ice Spinner</ObjectId>
<Damage>14</Damage>
<Speed>80</Speed>
<LifetimeMS>1800</LifetimeMS>
<Size>70</Size>
<ConditionEffect duration="1.6">Slowed</ConditionEffect>
</Projectile>
<DisplayId>{mid.Ice_Sprite}</DisplayId>
</Object>
<Object type="0x626" id="Magic Sprite">
<Group>Sprites</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x02</Index>
</AnimatedTexture>
<HitSound>monster/sprites_hit</HitSound>
<DeathSound>monster/sprites_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>100</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidPlains</Terrain>
<Flying/>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Green Magic</ObjectId>
<Damage>18</Damage>
<Speed>50</Speed>
<LifetimeMS>4000</LifetimeMS>
<Size>120</Size>
</Projectile>
<DisplayId>{mid.Magic_Sprite}</DisplayId>
</Object>
<Object type="0x629" id="Orc Warrior">
<Group>Orcs</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x05</Index>
</AnimatedTexture>
<HitSound>monster/orcs_hit</HitSound>
<DeathSound>monster/orcs_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>90</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidPlains</Terrain>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>19</Damage>
<Speed>70</Speed>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Orc_Warrior}</DisplayId>
</Object>
<Object type="0x62a" id="Orc Mage">
<Group>Orcs</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x06</Index>
</AnimatedTexture>
<HitSound>monster/orcs_hit</HitSound>
<DeathSound>monster/orcs_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>80</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidPlains</Terrain>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>17</Damage>
<Speed>60</Speed>
<LifetimeMS>3000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Orc_Mage}</DisplayId>
</Object>
<Object type="0x62b" id="Orc Queen">
<Group>Orcs</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x07</Index>
</AnimatedTexture>
<HitSound>monster/orcs_hit</HitSound>
<DeathSound>monster/orcs_death</DeathSound>
<Size>120</Size>
<MaxHitPoints>130</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidPlains</Terrain>
<DisplayId>{mid.Orc_Queen}</DisplayId>
</Object>
<Object type="0x62c" id="Orc King">
<Group>OrcKings</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x08</Index>
</AnimatedTexture>
<HitSound>monster/orcs_hit</HitSound>
<DeathSound>monster/orcs_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>240</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>27</Damage>
<Speed>70</Speed>
<LifetimeMS>1200</LifetimeMS>
<Size>120</Size>
</Projectile>
<DisplayId>{mid.Orc_King}</DisplayId>
</Object>
<Object type="0x62f" id="Earth Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x0b</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>4</Defense>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Dark Gray Spinner</ObjectId>
<Damage>18</Damage>
<Speed>55</Speed>
<Size>75</Size>
<LifetimeMS>1500</LifetimeMS>
<ConditionEffect duration="3">Weak</ConditionEffect>
</Projectile>
<DisplayId>{mid.Earth_Golem}</DisplayId>
</Object>
<Object type="0x631" id="Paper Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x0d</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>1</Defense>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Grey Boomerang</ObjectId>
<Damage>30</Damage>
<Speed>55</Speed>
<Size>90</Size>
<LifetimeMS>2900</LifetimeMS>
<Boomerang/>
</Projectile>
<DisplayId>{mid.Paper_Golem}</DisplayId>
</Object>
<Object type="0x0205" id="Pink Blob">
<Enemy/>
<Class>Character</Class>
<Texture>
<File>lofiChar8x8</File>
<Index>0xb9</Index>
</Texture>
<HitSound>monster/blobs_hit</HitSound>
<DeathSound>monster/blobs_death</DeathSound>
<MaxHitPoints>100</MaxHitPoints>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Spawn>
<Mean>5</Mean>
<StdDev>2</StdDev>
<Min>3</Min>
<Max>10</Max>
</Spawn>
<Flying/>
<Projectile>
<ObjectId>Green Magic</ObjectId>
<Speed>50</Speed>
<Damage>10</Damage>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Pink_Blob}</DisplayId>
</Object>
<Object type="0x020d" id="Gray Blob">
<Class>Character</Class>
<Enemy/>
<Texture>
<File>lofiChar8x8</File>
<Index>0xb8</Index>
</Texture>
<HitSound>monster/blobs_hit</HitSound>
<DeathSound>monster/blobs_death</DeathSound>
<MaxHitPoints>25</MaxHitPoints>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Spawn>
<Mean>7</Mean>
<StdDev>2</StdDev>
<Min>5</Min>
<Max>12</Max>
</Spawn>
<Flying/>
<Projectile>
<ObjectId>Red Fire</ObjectId>
<Speed>70</Speed>
<Damage>25</Damage>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Gray_Blob}</DisplayId>
</Object>
<Object type="0x020e" id="Big Green Slime">
<Class>Character</Class>
<Texture>
<File>lofiChar8x8</File>
<Index>0xb2</Index>
</Texture>
<HitSound>monster/slimes_hit</HitSound>
<DeathSound>monster/slimes_death</DeathSound>
<MaxHitPoints>150</MaxHitPoints>
<Size>150</Size>
<Terrain>MidPlains</Terrain>
<SpawnProb>1.0</SpawnProb>
<Spawn>
<Mean>5</Mean>
<StdDev>2</StdDev>
<Min>3</Min>
<Max>10</Max>
</Spawn>
<Projectile>
<ObjectId>Red Fire</ObjectId>
<Speed>70</Speed>
<Damage>10</Damage>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<Enemy/>
<DisplayId>{mid.Big_Green_Slime}</DisplayId>
</Object>
<Object type="0x020f" id="Little Green Slime">
<Class>Character</Class>
<Texture>
<File>lofiChar8x8</File>
<Index>0xb2</Index>
</Texture>
<HitSound>monster/slimes_hit</HitSound>
<DeathSound>monster/slimes_death</DeathSound>
<MaxHitPoints>50</MaxHitPoints>
<Size>75</Size>
<Terrain>MidPlains</Terrain>
<Projectile>
<ObjectId>Red Fire</ObjectId>
<Speed>70</Speed>
<Damage>10</Damage>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<Enemy/>
<DisplayId>{mid.Little_Green_Slime}</DisplayId>
</Object>
<Object type="0x0947" id="Wasp Queen">
<Group>Wasps</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>7</Index>
</AnimatedTexture>
<HitSound>monster/spiders_hit</HitSound>
<DeathSound>monster/spiders_death</DeathSound>
<Size>130</Size>
<MaxHitPoints>850</MaxHitPoints>
<Defense>2</Defense>
<Terrain>MidPlains</Terrain>
<Quest/>
<Level>8</Level>
<XpMult>2.3</XpMult>
<Flying/>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Yellow Missile</ObjectId>
<Damage>22</Damage>
<Speed>75</Speed>
<Size>80</Size>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Wasp_Queen}</DisplayId>
</Object>
<Object type="0x0948" id="Worker Wasp">
<Group>Wasps</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>8</Index>
</AnimatedTexture>
<HitSound>monster/spiders_hit</HitSound>
<DeathSound>monster/spiders_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>110</MaxHitPoints>
<Defense>1</Defense>
<XpMult>0.5</XpMult>
<Flying/>
<Terrain>MidPlains</Terrain>
<Projectile id="0">
<ObjectId>Yellow Missile</ObjectId>
<Damage>16</Damage>
<Speed>75</Speed>
<Size>60</Size>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Worker_Wasp}</DisplayId>
</Object>
<Object type="0x0949" id="Warrior Wasp">
<Group>Wasps</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>9</Index>
</AnimatedTexture>
<HitSound>monster/spiders_hit</HitSound>
<DeathSound>monster/spiders_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>150</MaxHitPoints>
<Defense>3</Defense>
<XpMult>0.5</XpMult>
<Flying/>
<Terrain>MidPlains</Terrain>
<Projectile id="0">
<ObjectId>Blue Missile</ObjectId>
<Damage>25</Damage>
<Speed>75</Speed>
<Size>80</Size>
<LifetimeMS>1200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Warrior_Wasp}</DisplayId>
</Object>
<Object type="0x0950" id="Shambling Sludge">
<Group>Sludges</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars16x16rEncounters</File>
<Index>3</Index>
</AnimatedTexture>
<HitSound>monster/mummies_hit</HitSound>
<DeathSound>monster/mummies_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>1000</MaxHitPoints>
<Defense>4</Defense>
<Terrain>MidPlains</Terrain>
<Quest/>
<Level>6</Level>
<XpMult>2</XpMult>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Gray Spinner</ObjectId>
<Damage>22</Damage>
<Speed>42</Speed>
<Size>80</Size>
<LifetimeMS>3200</LifetimeMS>
<Parametric/>
<ConditionEffect duration="2">Slowed</ConditionEffect>
</Projectile>
<DisplayId>{mid.Shambling_Sludge}</DisplayId>
</Object>
<Object type="0x0951" id="Sludget">
<Group>Sludges</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars16x16rEncounters</File>
<Index>3</Index>
</AnimatedTexture>
<HitSound>monster/mummies_hit</HitSound>
<DeathSound>monster/mummies_death</DeathSound>
<Size>50</Size>
<MaxHitPoints>250</MaxHitPoints>
<Defense>0</Defense>
<XpMult>0.5</XpMult>
<Projectile id="0">
<ObjectId>White Flame</ObjectId>
<Damage>14</Damage>
<Speed>70</Speed>
<LifetimeMS>510</LifetimeMS>
<Size>82</Size>
</Projectile>
<DisplayId>{mid.Sludget}</DisplayId>
</Object>
<Object type="0x0955" id="Swarm">
<Group>Swarms</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>10</Index>
</AnimatedTexture>
<HitSound>monster/scorpions_hit</HitSound>
<DeathSound>monster/scorpions_death</DeathSound>
<Size>150</Size>
<MaxHitPoints>360</MaxHitPoints>
<Defense>4</Defense>
<Terrain>MidPlains</Terrain>
<Quest/>
<Level>5</Level>
<XpMult>1.8</XpMult>
<SpawnProb>0.75</SpawnProb>
<Flying/>
<Projectile id="0">
<ObjectId>White Flame</ObjectId>
<Damage>15</Damage>
<Speed>65</Speed>
<Size>60</Size>
<LifetimeMS>1100</LifetimeMS>
</Projectile>
<DisplayId>{mid.Swarm}</DisplayId>
</Object>
<Object type="0x61c" id="Dwarf Axebearer">
<Group>Dwarves</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow1</File>
<Index>0x13</Index>
</AnimatedTexture>
<HitSound>monster/dwarves_hit</HitSound>
<DeathSound>monster/dwarves_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>80</MaxHitPoints>
<Defense>2</Defense>
<Terrain>MidForest</Terrain>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>10</Damage>
<Speed>60</Speed>
<Size>80</Size>
<LifetimeMS>600</LifetimeMS>
</Projectile>
<DisplayId>{mid.Dwarf_Axebearer}</DisplayId>
</Object>
<Object type="0x61d" id="Dwarf Mage">
<Group>Dwarves</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow1</File>
<Index>0x14</Index>
</AnimatedTexture>
<HitSound>monster/dwarves_hit</HitSound>
<DeathSound>monster/dwarves_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>80</MaxHitPoints>
<Defense>0</Defense>
<Terrain>MidForest</Terrain>
<Projectile id="0">
<ObjectId>Red Fire</ObjectId>
<Damage>12</Damage>
<Speed>35</Speed>
<Size>80</Size>
<LifetimeMS>3500</LifetimeMS>
<Amplitude>1.0</Amplitude>
<Frequency>3.0</Frequency>
</Projectile>
<DisplayId>{mid.Dwarf_Mage}</DisplayId>
</Object>
<Object type="0x61e" id="Dwarf Veteran">
<Group>Dwarves</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow1</File>
<Index>0x15</Index>
</AnimatedTexture>
<HitSound>monster/dwarves_hit</HitSound>
<DeathSound>monster/dwarves_death</DeathSound>
<Size>90</Size>
<MaxHitPoints>100</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidForest</Terrain>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>14</Damage>
<Speed>60</Speed>
<Size>110</Size>
<LifetimeMS>600</LifetimeMS>
</Projectile>
<DisplayId>{mid.Dwarf_Veteran}</DisplayId>
</Object>
<Object type="0x61f" id="Dwarf King">
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rLow1</File>
<Index>0x16</Index>
</AnimatedTexture>
<HitSound>monster/dwarves_hit</HitSound>
<DeathSound>monster/dwarves_death</DeathSound>
<Size>130</Size>
<MaxHitPoints>320</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidForest</Terrain>
<Quest/>
<Level>5</Level>
<XpMult>1.6</XpMult>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>16</Damage>
<Speed>60</Speed>
<Size>120</Size>
<LifetimeMS>900</LifetimeMS>
</Projectile>
<DisplayId>{mid.Dwarf_King}</DisplayId>
</Object>
<Object type="0x62d" id="Metal Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x09</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>5</Defense>
<Terrain>MidForest</Terrain>
<XpMult>0.7</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Blade</ObjectId>
<Damage>25</Damage>
<Speed>75</Speed>
<LifetimeMS>1400</LifetimeMS>
<Size>120</Size>
</Projectile>
<DisplayId>{mid.Metal_Golem}</DisplayId>
</Object>
<Object type="0x62e" id="Clockwork Golem">
<Group>Golems</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid</File>
<Index>0x0a</Index>
</AnimatedTexture>
<HitSound>monster/golems_hit</HitSound>
<DeathSound>monster/golems_death</DeathSound>
<Size>140</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidForest</Terrain>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Blue Mystic Shot</ObjectId>
<Damage>37</Damage>
<Speed>10</Speed>
<LifetimeMS>10000</LifetimeMS>
<Size>110</Size>
<PassesCover/>
<Parametric/>
</Projectile>
<DisplayId>{mid.Clockwork_Golem}</DisplayId>
</Object>
<Object type="0x635" id="Weretiger">
<Group>Werecats</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>0</Index>
</AnimatedTexture>
<HitSound>monster/dark_elves_hit</HitSound>
<DeathSound>monster/dark_elves_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidForest</Terrain>
<XpMult>0.4</XpMult>
<Projectile id="0">
<ObjectId>Violet Missile</ObjectId>
<Damage>17</Damage>
<Speed>65</Speed>
<Size>82</Size>
<LifetimeMS>2200</LifetimeMS>
<PassesCover/>
</Projectile>
<DisplayId>{mid.Weretiger}</DisplayId>
</Object>
<Object type="0x636" id="Wereleopard">
<Group>Werecats</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>1</Index>
</AnimatedTexture>
<HitSound>monster/dark_elves_hit</HitSound>
<DeathSound>monster/dark_elves_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>220</MaxHitPoints>
<Defense>1</Defense>
<Terrain>MidForest</Terrain>
<XpMult>0.4</XpMult>
<Projectile id="0">
<ObjectId>Fire Missile</ObjectId>
<Damage>19</Damage>
<Speed>80</Speed>
<Size>82</Size>
<LifetimeMS>1000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Wereleopard}</DisplayId>
</Object>
<Object type="0x639" id="Werepanther">
<Group>Werecats</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>3</Index>
</AnimatedTexture>
<HitSound>monster/dark_elves_hit</HitSound>
<DeathSound>monster/dark_elves_death</DeathSound>
<Size>100</Size>
<MaxHitPoints>240</MaxHitPoints>
<Defense>3</Defense>
<Terrain>MidForest</Terrain>
<XpMult>0.4</XpMult>
<Projectile id="0">
<ObjectId>Brown Magic</ObjectId>
<Damage>16</Damage>
<Speed>70</Speed>
<Size>82</Size>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Werepanther}</DisplayId>
</Object>
<Object type="0x637" id="Werelion">
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>2</Index>
</AnimatedTexture>
<HitSound>monster/dark_elves_hit</HitSound>
<DeathSound>monster/dark_elves_death</DeathSound>
<Size>120</Size>
<MaxHitPoints>400</MaxHitPoints>
<Defense>5</Defense>
<Terrain>MidForest</Terrain>
<XpMult>1</XpMult>
<SpawnProb>1.0</SpawnProb>
<Projectile id="0">
<ObjectId>Grey Missile</ObjectId>
<Damage>22</Damage>
<Speed>55</Speed>
<Size>110</Size>
<LifetimeMS>2700</LifetimeMS>
</Projectile>
<Projectile id="1">
<ObjectId>Black Missile</ObjectId>
<Damage>35</Damage>
<Speed>60</Speed>
<Size>130</Size>
<LifetimeMS>2500</LifetimeMS>
</Projectile>
<DisplayId>{mid.Werelion}</DisplayId>
</Object>
<Object type="0x0945" id="Horned Drake">
<Group>Drakes</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars16x16dEncounters</File>
<Index>8</Index>
</AnimatedTexture>
<HitSound>monster/dragons_hit</HitSound>
<DeathSound>monster/dragons_death</DeathSound>
<Size>110</Size>
<MaxHitPoints>1270</MaxHitPoints>
<Defense>4</Defense>
<Terrain>MidForest</Terrain>
<Quest/>
<Level>8</Level>
<XpMult>1.8</XpMult>
<Flying/>
<SpawnProb>0.75</SpawnProb>
<Projectile id="0">
<ObjectId>Fire Missile</ObjectId>
<Damage>30</Damage>
<Speed>65</Speed>
<Size>110</Size>
<LifetimeMS>1500</LifetimeMS>
</Projectile>
<DisplayId>{mid.Horned_Drake}</DisplayId>
</Object>
<Object type="0x0946" id="Drake Baby">
<Group>Drakes</Group>
<Enemy/>
<Class>Character</Class>
<AnimatedTexture>
<File>chars8x8rMid2</File>
<Index>6</Index>
</AnimatedTexture>
<HitSound>monster/dragons_hit</HitSound>
<DeathSound>monster/dragons_death</DeathSound>
<Size>80</Size>
<MaxHitPoints>700</MaxHitPoints>
<Defense>0</Defense>
<XpMult>0.5</XpMult>
<Terrain>MidForest</Terrain>
<Projectile id="0">
<ObjectId>Fire Missile</ObjectId>
<Damage>20</Damage>
<Speed>65</Speed>
<Size>80</Size>
<LifetimeMS>1300</LifetimeMS>
</Projectile>
<DisplayId>{mid.Drake_Baby}</DisplayId>
</Object>
<Object type="0x0202" id="Red Spider">
<Class>Character</Class>
<Texture>
<File>lofiChar8x8</File>
<Index>0xc9</Index>
</Texture>
<HitSound>monster/spiders_hit</HitSound>
<DeathSound>monster/spiders_death</DeathSound>
<Size>50</Size>
<MaxHitPoints>150</MaxHitPoints>
<Enemy/>
<BloodProb>0.5</BloodProb>
<BloodColor>0x50d71b</BloodColor>
<Terrain>MidForest</Terrain>
<SpawnProb>1.0</SpawnProb>
<Spawn>
<Mean>3</Mean>
<StdDev>2</StdDev>
<Min>1</Min>
<Max>10</Max>
</Spawn>
<Projectile>
<ObjectId>Green Magic</ObjectId>
<Speed>50</Speed>
<Damage>25</Damage>
<LifetimeMS>2000</LifetimeMS>
</Projectile>
<DisplayId>{mid.Red_Spider}</DisplayId>
</Object>
<Object type="0x0204" id="Black Bat">
<Group>Bats</Group>
<Class>Character</Class>
<Texture>
<File>lofiChar8x8</File>
<Index>0xcf</Index>
</Texture>
<HitSound>monster/bats_hit</HitSound>
<DeathSound>monster/bats_death</DeathSound>
<MaxHitPoints>50</MaxHitPoints>
<Enemy/>
<Size>50</Size>
<Z>0.3</Z>
<BloodProb>0.5</BloodProb>
<BloodColor>0x50d71b</BloodColor>
<Terrain>MidForest</Terrain>
<SpawnProb>1.0</SpawnProb>
<Spawn>
<Mean>5</Mean>
<StdDev>3</StdDev>
<Min>2</Min>
<Max>20</Max>
</Spawn>
<Flying/>
<Projectile>
<ObjectId>Blue Magic</ObjectId>
<Speed>100</Speed>
<Damage>25</Damage>
<LifetimeMS>200</LifetimeMS>
</Projectile>
<DisplayId>{mid.Black_Bat}</DisplayId>
</Object>