It doesn't matter if roll isn't networked, from what OP is saying this is only going to be used clientside. To combat the yaw changing you could just add 180 to it.
Originally Posted by Cyaegha
It doesn't matter if roll isn't networked, from what OP is saying this is only going to be used clientside. To combat the yaw changing you could just add 180 to it.
where does it imply that its going to be used clientside? and im talking about cdrizas mess of code for the yaw
Originally Posted by eth0s
where does it imply that its going to be used clientside? and im talking about cdrizas mess of code for the yaw
Well the title is a big indicator. "Local Player".
Originally Posted by Cyaegha
Well the title is a big indicator. "Local Player".
yea doesn't mean clientside only
Originally Posted by eth0s
yea doesn't mean clientside only
LocalPlayer is client-side only. Whether OP knows that or not is unclear.
If he plans to run this on his friends, he's going to have to use the SendLua method.
pasted from lennys!!
If he is just wanting to make it only client-sided for him to only see those methods should work.
[EDIT] nevermind the first one is it's just turns the player around.