X Axis Resolver
This is my X resolver, now It isn't as bad as it looks.
Now, if you don't know what your doing you'll want to set it up like this.
Enjoy
Code:
case 0: x = 90; break; case 1: x = -90; break; case 2: x = 180; break; case 3: x = -180; break;
Code:
int switch = bullets % 50; // Or Whatever Percent You Want
switch (switch) {
// Antiaims above here so:
case 0: x = 90; break;
case 1: x = -90; break;
case 2: x = 180; break;
case 3: x = -180; break;

