Make AHK's UD

Posts 1–10 of 10 · Page 1 of 1
Make AHK's UD
Hello guys,

well im pretty new to BattlEye Hacking and im not sure if this (what im thinking about) is actually possible.

After i received bans for AHKs (used on Main, did not use SE Exploit or other hacks) i thought about making it undetectable (or atleast make the AHK.Exe unreadable for BattlEye).
I
Is there anyway to hide processes from BattlEye's scanning? There are reported bans with Recoil below the suggested 10 points (with 3 and less), so i guess not all bans are related to reports (my alt got banned after 1 game, where i played rly rly legit with a score of 2-0-4, used No Recoil tho). If the Reports are causing the bans, wouldn't it be good to make a "non perfect recoil" ? so that ~40% of the Bullets are not 100% accurate, what will make it look more humanlike?

Also what would happen if the values of each script would change? So all the scripts are "unique" and the "recoilpattern" isn't similar to the others...

As i know from the CS:GO Hacking Community there is always a way to bypass AntiCheats (even ESEA isnt that secure anymore), and i guess it cant be that hard to hide a Macro, if there are guys that manage it to hide files that modify gamedatas (like in CS:GO).

If here is someone with more knowledge than me, maybe you could cear the situation up for me. (if wanted i can try to help [test the scripts and stuff], even tho im not a coding genius ) If someone has an approach state it here, maybe we can get some genius coders together to make it work and UD again.

Regards
DmE
Well,

The problem isnt that theyre looking for your "sight", its a system that bans you if youre in there "claws".

I also think, that these bans were saved to Ubi Folder or on your PC like on VAC.
Cuz there wont be another reason why your smurf otherwise would be banned.

The only thing i just think until now, that scripts that used as .ahk and not compiled as .exe wont get you banned know (would be logic for me, cuz they can see what the code made).

easiest thing would be to delete Uplay, and get all installed again, so you dont have the "ban information" in your uplay Folder and play with .ahk's, if you want to, test it

Edit: Not sure if AutoIt is "undetected" which could be...

~best regards
Do not use the exe, use The most unique blah blah recoil script. I'm not sure why you're getting targeted so quick, could you post a picture proving you got banned please
Quote Originally Posted by RTEGRWEYHGWA$RywywG View Post
Do not use the exe, use The most unique blah blah recoil script. I'm not sure why you're getting targeted so quick, could you post a picture proving you got banned please
Well, i can't provide you an ingame screenshot because i just reinstalled R6S and trying to figure out if it's like peter said (file that marks you to get banned).
But if you want to i can upload the E-Mail i received for my ban. Just don't want to get my files dirty now...
I even used the Steam Vers. now and not the uplay version as in booth of my accounts before.

What i do not understand is, that some people who use the script are banned and others not. I paid for 2 Season Passes on my Main ACC, used only AHK on it and got banned (Well i did a renown farm but that was like 5+days ago). So in this case it can't be the Season Pass Extender (not denying that it's a reason to get banned too). BUT, when my ALT got banned i did not even "inject" the script (used the .exe), i loaded it up until the GUI came but i did not pressed the activation key. What would lead me to think of beeing the .exe which is blacklisted (or maybe some part of the signature/code etc.).

Maybe Wazzaby or someone else (who has the premission) can reverse the .exe to .ahk and test them. Maybe there is some inhuman behaviour written inside the script which has been detected by BattlEye. But i am not sure what BattlEye is actually scanning and looking for.
I was banned on 01.14.17 at 2 a.m. in Germany, so its actually very fast, but i was reported, so...
Which version of the exe did you use?
Quote Originally Posted by demisehi111 View Post
Which version of the exe did you use?
booth v.1 and v.2 but in .exe conversion not .ahk
Quote Originally Posted by DmE View Post
booth v.1 and v.2 but in .exe conversion not .ahk
I thought as much. Leads me to believe it's process related.
Quote Originally Posted by demisehi111 View Post
I thought as much. Leads me to believe it's process related.
Yeah im thinking it has something to do with the .exe conversion. Not sure tho, but from what i've read and heard thats the only thing i can think of right now...
Posts 1–10 of 10 · Page 1 of 1

Post a Reply

Similar Threads

Talk with us