❓ Overlay/Menu

Posts 1–15 of 20 · Page 1 of 2
❓ Overlay/Menu
Hello, Any overlay for menu recommendations? I code externally and i'm starting to kind of get sick of the Windows Command prompt. Which are the Easiest and Most effective ones to learn(OPENGL,DX9,GDI,D3D List goes on) and could you be kind enough to link a good place to learn and start from?

cheers
C++ bud x)
Check out fleeps Src I think he did a simple GDI o'lay
Easiest is GDI from my point of view. But overlay menu?? Naaah
Thanks, I'm just looking for an external way of drawing menu on screen, I'll definately check out GDI
Imgui / oshgui are good frameworks
Quote Originally Posted by ddddddz View Post
Imgui / oshgui are good frameworks
That's for internal
Quote Originally Posted by WildAssassinz View Post
That's for internal
Oh my gosh
Quote Originally Posted by WildAssassinz View Post
That's for internal
DirectX is not just for internal...

Please think before you "open your mouth".
Quote Originally Posted by ActualCheats View Post
DirectX is not just for internal...

Please think before you "open your mouth".
I didn't think that far sorry for my message. ImGui does use DirectX but most people use ImGui for internal cheats.
Quote Originally Posted by WildAssassinz View Post
I didn't think that far sorry for my message. ImGui does use DirectX but most people use ImGui for internal cheats.
and most people looking to draw on an overlay would use directx?
Quote Originally Posted by Epik View Post


and most people looking to draw on an overlay would use directx?
that's what i use to draw my overlay esp
Thanks for recommendations guys , i'll probably be looking into GDI, even though many people had problems drawing ESP's with it
Quote Originally Posted by gspartn View Post
Thanks for recommendations guys , i'll probably be looking into GDI, even though many people had problems drawing ESP's with it
GDI Won't give you any more trouble than directx or any other method. It is actually the easiest to implement of all the options in my opinion. All you have to do is double buffer and it will be rendered just as smoothly as directx. No flickering. However, one BIG difference is that gdi only uses your cpu to process the graphics, and it can become VERY cpu intensive if you are doing a lot of drawing.
Posts 1–15 of 20 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us