Postb1g resolver!1111 taps

Posts 1–7 of 7 · Page 1 of 1
b1g resolver!!! 1taps xd
Well Ive been getting back into gmod lately and decided my current yaw AAA(Resolver) is pretty shite so I did something to correct the Out of bounds angle meme that everyone uses to do 'fake angles' while not affecting yaws that are still 'In bounds'

The pitch resolver is.. Okay I guess

Anyway have fun pasting the paste of another paste
Code:
 function CheckAAA(ply, ang)
	local pitch = ang.x
	local yaw = ang.y
	local roll = ang.z

	if(pitch >= 89 && pitch < -89) then
	pitch = 89;
	elseif(pitch >= 180 && pitch < 290) then
        pitch = -89;
        end
	
        ply:SetPoseParameter("aim_pitch", pitch)
        ply:SetPoseParameter("head_pitch", pitch)
	ply:SetPoseParameter("body_yaw", 0);
	ply:SetPoseParameter("aim_yaw", 0);
	ply:SetRenderAngles(Angle(0, math.NormalizeAngle(yaw) + math.NormalizeAngle(roll) , 0)) -- OOB correctlo memorino
        ply:InvalidateBoneCache()
end
the ****** changed the title
You haven't fixed pitch properly.
I know
///////2short
Quote Originally Posted by zac0ry7 View Post
Well Ive been getting back into gmod lately and decided my current yaw AAA(Resolver) is pretty shite so I did something to correct the Out of bounds angle meme that everyone uses to do 'fake angles' while not affecting yaws that are still 'In bounds'

The pitch resolver is.. Okay I guess

Anyway have fun pasting the paste of another paste
Code:
 function CheckAAA(ply, ang)
	local pitch = ang.x
	local yaw = ang.y
	local roll = ang.z

	if(pitch >= 89 && pitch < -89) then
	pitch = 89;
	elseif(pitch >= 180 && pitch < 290) then
        pitch = -89;
        end
	
        ply:SetPoseParameter("aim_pitch", pitch)
        ply:SetPoseParameter("head_pitch", pitch)
	ply:SetPoseParameter("body_yaw", 0);
	ply:SetPoseParameter("aim_yaw", 0);
	ply:SetRenderAngles(Angle(0, math.NormalizeAngle(yaw) + math.NormalizeAngle(roll) , 0)) -- OOB correctlo memorino
        ply:InvalidateBoneCache()
end
Can it fix your autism too?
Yes
yEs
iT
can
Posts 1–7 of 7 · Page 1 of 1

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