old offsets?
const DWORD dw_player_base = 0xAA8BBC; // Player base address (client.dll+dw_player_base)
const DWORD dw_entity_base = 0x4A85AAC; // Entity base address (client.dll+dw_entity_base)
const DWORD dw_view_matrix_base = 0x4A77504; // View matrix address (client.dw_view_matrix_base)
const DWORD dw_attack = 0x2EC7E38; // Used to force +attack and -attack (client.dll+dw_attack) (static address)
const DWORD dw_mp_playerid = 0x5240; // Used to check whether the server has ceid trigger blocked (static address)
const DWORD dw_team_num_offset = 0xF0; // Offset of m_iTeamNum from player_base
const DWORD dw_crosshair_id_offset = 0x5240; // Offset of crosshair id from player_base
const DWORD dw_local_view_offset = 0x19C; // Offset of the local player's view from the view matrix base
const DWORD dw_m_h_ActiveWeapon = 0x12B8; // Offset of m_h_ActiveWeapon from player base
const DWORD dw_m_VecVelocity = 0x110; // Offset of m_VecVelocity from player base
const DWORD dw_origin_offset = 0x134; // Offset of origin of player from their player base
const DWORD dw_weapon_id = 0x14DC; // Offset of weapon id from weapon base
const DWORD dw_entity_size = 0x10; // Distance between player structures in player list
I cant find like 80% of those offsets, are the names changed?
const DWORD dw_entity_base = 0x4A85AAC; // Entity base address (client.dll+dw_entity_base)
const DWORD dw_view_matrix_base = 0x4A77504; // View matrix address (client.dw_view_matrix_base)
const DWORD dw_attack = 0x2EC7E38; // Used to force +attack and -attack (client.dll+dw_attack) (static address)
const DWORD dw_mp_playerid = 0x5240; // Used to check whether the server has ceid trigger blocked (static address)
const DWORD dw_team_num_offset = 0xF0; // Offset of m_iTeamNum from player_base
const DWORD dw_crosshair_id_offset = 0x5240; // Offset of crosshair id from player_base
const DWORD dw_local_view_offset = 0x19C; // Offset of the local player's view from the view matrix base
const DWORD dw_m_h_ActiveWeapon = 0x12B8; // Offset of m_h_ActiveWeapon from player base
const DWORD dw_m_VecVelocity = 0x110; // Offset of m_VecVelocity from player base
const DWORD dw_origin_offset = 0x134; // Offset of origin of player from their player base
const DWORD dw_weapon_id = 0x14DC; // Offset of weapon id from weapon base
const DWORD dw_entity_size = 0x10; // Distance between player structures in player list
I cant find like 80% of those offsets, are the names changed?
