C#| Color slider issues!
Hello i added a GUI to my C# hack and rewrote a bit of it to support the new way im handling functions now, I am trying to add a color slider which does work but GlowESP does not change in game. I know it works because i can print the Values to my Debug window.
This is where color is selected
This is the GuiMain color stuff
Color changer in action
https://gyazo.com/39eccf6be79327c72af00ef396c97f14ⓘ
https://gyazo.com/58af8f1df534643ef33a849894c7ef85ⓘ
This is where color is selected
Code:
if (Arrays.Entity[i].Team != LocalPlayer.Team)
Color = Color.FromArgb (50, GuiMain.re, GuiMain.ge, GuiMain.be); // ENEMY TEAM = Alpha, Red, Green, Blue
else
Color = Color.FromArgb (50, GuiMain.rt, GuiMain.gt, GuiMain.bt); // MY TEAM = Alpha, Red, Green, Blue
Code:
public partial class GuiMain : MetroFramework.Forms.MetroForm
{
public int rt = 0;
public int gt = 0;
public int bt = 255;
public int re = 255;
public int ge = 0;
public int be = 0;
public GuiMain()
{
InitializeComponent();
}
public void metroLabel3_Click(object sender, EventArgs e)
{
}
public void GlowToggle_CheckedChanged(object sender, EventArgs e)
{
ESPGlow = !ESPGlow; //True && False
}
public void BhopToggle_CheckedChanged(object sender, EventArgs e)
{
Bhop = !Bhop;
}
public void NoFlashToggle_CheckedChanged(object sender, EventArgs e)
{
FlashOn = !FlashOn;
NoFlash = !NoFlash;
}
public void TriggerToggle_CheckedChanged(object sender, EventArgs e)
{
Trigger1 = !Trigger1;
}
public void GuiMain_Load(object sender, EventArgs e)
{
}
public void MyTeamRed_Scroll(object sender, ScrollEventArgs e)
{
}
public void MyTeamGreen_Scroll(object sender, ScrollEventArgs e)
{
}
public void MyTeamBlue_Scroll(object sender, ScrollEventArgs e)
{
}
public void EnemyTeamRed_Scroll(object sender, ScrollEventArgs e)
{
}
public void EnemyTeamGreen_Scroll(object sender, ScrollEventArgs e)
{
}
public void EnemyTeamBlue_Scroll(object sender, ScrollEventArgs e)
{
}
private void MyTeamRed_ValueChanged(object sender, EventArgs e)
{
rt = MyTeamRed.Value;
Console.WriteLine("rt = " + rt);
}
private void MyTeamGreen_ValueChanged(object sender, EventArgs e)
{
gt = MyTeamGreen.Value;
Console.WriteLine("gt = " + gt);
}
private void MyTeamBlue_ValueChanged(object sender, EventArgs e)
{
bt = MyTeamBlue.Value;
Console.WriteLine("bt = " + bt);
}
private void EnemyTeamRed_ValueChanged(object sender, EventArgs e)
{
re = EnemyTeamRed.Value;
Console.WriteLine("re = " + EnemyTeamRed.Value);
}
private void EnemyTeamGreen_ValueChanged(object sender, EventArgs e)
{
ge = EnemyTeamGreen.Value;
Console.WriteLine("ge = " + EnemyTeamGreen.Value);
}
private void EnemyTeamBlue_ValueChanged(object sender, EventArgs e)
{
be = EnemyTeamBlue.Value;
Console.WriteLine("be = " + EnemyTeamBlue.Value);
}
private void metroTabPage2_Click(object sender, EventArgs e)
{
}
}
}
https://gyazo.com/39eccf6be79327c72af00ef396c97f14ⓘ
https://gyazo.com/58af8f1df534643ef33a849894c7ef85ⓘ

