help regarding player tracking

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help regarding player tracking
I don't know if this should be here or in Help & Requests so I'm sorry if it's in the wrong place.

Can someone explain me how do they use the bots to ping the player last location? (like in realmeye) So far, atleast, i think i get it how everything else works, but it's just this part that I'm missing.
What i mean by this is: how can i make bot constantly keep track of who enters the server it is in
In the update packet or newtick packet not entirely sure which one it sends the player a list of information of each player, and you can track players using that.
does that mean that more than 1 bot wouldn't be needed, or it only sends the information list of each player of that server? making it so that i would need to have 1 in each server if searching for someone in particular?
Quote Originally Posted by Fabi0wZ1 View Post
does that mean that more than 1 bot wouldn't be needed, or it only sends the information list of each player of that server? making it so that i would need to have 1 in each server if searching for someone in particular?
it works like this essentially, in the update packet there's a field inside that includes all new objects that show up, you make a function that filters through all the info in the new objects from the update packet and does something, like write it down, log it for later use, or what have you.

So you basically just sit a bot in every nexus with that logic and then you can pretty much follow anyone anywhere.


you should google nrelay and take a look into it, it's a clientless bot architecture that's pretty damn easy to use and powerful.
it also has an example plugin that's basically already a fully functional player tracker.
Quote Originally Posted by willfuttbuck View Post
it works like this essentially, in the update packet there's a field inside that includes all new objects that show up, you make a function that filters through all the info in the new objects from the update packet and does something, like write it down, log it for later use, or what have you.

So you basically just sit a bot in every nexus with that logic and then you can pretty much follow anyone anywhere.


you should google nrelay and take a look into it, it's a clientless bot architecture that's pretty damn easy to use and powerful.
it also has an example plugin that's basically already a fully functional player tracker.
just to make sure im using the right one, this nrelay? https://github.com/thomas-crane/nrelay
Quote Originally Posted by ArkMods View Post
Already released this should be approved later today https://www.mpgh.net/forum/showthread.php?t=1352703
i'll be using yours as soon as it is approved, the thing is i also want to learn how to make one myself, just so i can edit yours once it gets patched for being overused lol
They cant patch this xd, if they did you literaly wouldnt be able to see people in the nexus... Also you can look at the files to see whats going on, I left a few comments in there.
Quote Originally Posted by ArkMods View Post
They cant patch this xd, if they did you literaly wouldnt be able to see people in the nexus... Also you can look at the files to see whats going on, I left a few comments in there.
yeah i know deca can't patch this, what i mean is when RL's from ******* start running with call like in SBC.

btw i'm waiting for that pending approval xD

that's also why i really want your release, want to see how you did it
Nyaro may be off for the day, some other mod might approve it, also rip ptrain, even though the public trains arent terrible atm.
Quote Originally Posted by ArkMods View Post
Nyaro may be off for the day, some other mod might approve it, also rip ptrain, even though the public trains arent terrible atm.
u didn't keep the combos right?
Post got deleted due to it having ******* support
Quote Originally Posted by ArkMods View Post
Post got deleted due to it having ******* support
any chance that they will approve it?
Quote Originally Posted by MrBroaski View Post
any chance that they will approve it?
thread deleted, i think it's mean no.
Quote Originally Posted by ArkMods View Post
Post got deleted due to it having ******* support
so just remove disc support lol
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