Endereços/Offset Junho 2018
Code:
/******************* Engine *******************/ #define ADDR_ENDSCENE 0x45F11F #define ADDR_PRESENT 0x4F3D8F #define ADDR_INTERFACE 0x45F007 #define ADDR_DIP 0x4DBE22 #define ADDR_DIP2 0x4D1B10 #define ADDR_DEVICE 0x118B6F0 #define ADDR_WALLHACK 0x119EEE4 #define ADDR_SEEGHOST 0x119EEF8 #define ADDR_INTERSECTSEG 0x675610 /******************* LithTech *******************/ #define ADDR_LTCLIENT 0x117C788 #define ADDR_LTCOMMON 0x1179C3C #define ADDR_LTPHYSICS 0x1179C40 #define ADDR_LTMODEL 0x1179C44 #define ADDR_LTCLIENTSHELL 0x117C794 /******************* CShell *******************/ #define ADDR_WEAPONMGR 0x17BCE28 #define ADDR_PLAYERMGR 0x1621C48 #define ADDR_TEXTUREMRG 0x17BCE10 #define ADDR_MODELMGR 0x17BCD54 #define ADDR_PLAYERPTR 0x11A7788 #define ADDR_BAGMGR 0x17D4298 #define ADDR_DMGPERMETER 0x17BCE08 #define ADDR_GAMESTATUS 0x11EFBCC #define ADDR_VISIBLEZONE 0xD8A83C #define ADDR_DMGZONE 0xD8A8F4 #define ADDR_DMGPERSEC 0xD8A8E4 #define ADDR_MSGBOX 0x235900 /******************* cJogador *******************/ #define OFFSET_PLAYERSTART 0x1E0 #define OFFSET_ME 0x1EC #define OFFSET_PLAYERSIZE 0xD78 /******************* cJogadorLocal: *******************/ #define OFFSET_AMMO 0x2BC #define OFFSET_PENTE 0x2C0 #define OFFSET_MAXAMMO 0x2C4 #define OFFSET_WEAPONSLOT 0x2C8 #define OFFSET_OBJECT 0x4C8 #define OFFSET_YAW 0x4D4 #define OFFSET_PITCH 0x4D8 /******************* cJogadorInfo: *******************/ #define OFFSET_FXPITCH 0xB0 #define OFFSET_FXYAW 0xB4 #define OFFSET_ISDEAD 0x204 #define OFFSET_RESPAWNING 0x214 #define OFFSET_CURRENTWEAPON 0x4987C
Wallyson? K
