Crash Room

Posts 1–15 of 21 · Page 1 of 2
Crash Room
Hi, Today i'll share my code of Crash Room... I tested only in CFAL...
Srry for my english

Code:
	
#define AmmoDamage 0xAAC					
						if (Variaveis->Crash_Room)
						{
							for (int Loop = 0; Loop <= 25; Loop++)
							{
								*(float*)(Weapon + AmmoDamage + 4 * Loop) = 9999.9f;
							}
						}
This video isn't my, but I'll put it because shows how to works...
thank you for sharing!
God Job, put their credits to use
really ? changing some weapon variables give all players a client error .. nice find
Could you make a tutorial video please? this seems like alot of fun i would like to try it
Quote Originally Posted by Saidin View Post
Could you make a tutorial video please? this seems like alot of fun i would like to try it
read the first post there u have ur tutorial!
(Or use google to find some old tricks in crossfire cheat coding, u find all informations online if you don't know anything)
"(Weapon + AmmoDamage + 4 * Loop)" Seria > (WeaponMgr + AmmoDamage + 4 * Loop) ?
edited
1>------ Build started: Project: crashroom, Configuration: Debug Win32 ------
1> crashroom.cpp
1>c:\documents and settings\achmad rifai\my documents\visual studio 2010\projects\crashroom\crashroom\crashroom.cpp(7) : error C2059: syntax error : 'if'
1>c:\documents and settings\achmad rifai\my documents\visual studio 2010\projects\crashroom\crashroom\crashroom.cpp(8) : error C2143: syntax error : missing ';' before '{'
1>c:\documents and settings\achmad rifai\my documents\visual studio 2010\projects\crashroom\crashroom\crashroom.cpp(8) : error C2447: '{' : missing function header (old-style formal list?)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

How to fix that?

i try fix with this

// crashroom.cpp : Defines the exported functions for the DLL application.
//

#include "stdafx.h"
#include <iostream>

#define AmmoDamage 0xAAC

int Variaveis()

{ if (Variaveis->Crash_Room)
{
for (int Loop = 0; Loop <= 25; Loop++)
{
*(float*)(Weapon + AmmoDamage + 4 * Loop) = 9999.9f;
};
};
}

but i have a error again
1>------ Build started: Project: crashroom, Configuration: Debug Win32 ------
1> crashroom.cpp
1>c:\documents and settings\achmad rifai\my documents\visual studio 2010\projects\crashroom\crashroom\crashroom.cpp(11 ): error C2227: left of '->Crash_Room' must point to class/struct/union/generic type
1>c:\documents and settings\achmad rifai\my documents\visual studio 2010\projects\crashroom\crashroom\crashroom.cpp(15 ): error C2065: 'Weapon' : undeclared identifier
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Quote Originally Posted by dreek1 View Post
Hi, Today i'll share my code of Crash Room... I tested only in CFAL...
Srry for my english

Code:
	
#define AmmoDamage 0xAAC					
						if (Variaveis->Crash_Room)
						{
							for (int Loop = 0; Loop <= 25; Loop++)
							{
								*(float*)(Weapon + AmmoDamage + 4 * Loop) = 9999.9f;
							}
						}
This video isn't my, but I'll put it because shows how to works...
still working?
Quote Originally Posted by abyan View Post
still working?
Why don't you test it? This post if from 2 years ago
Quote Originally Posted by vaisefud3 View Post
Why don't you test it? This post if from 2 years ago
not working it only give me client error 25_0
Quote Originally Posted by abyan View Post
not working it only give me client error 25_0
?? me close game
Quote Originally Posted by abyan View Post
not working it only give me client error 25_0
Then you already have your answer.
I found another way to do it, works fine
Quote Originally Posted by dreek1 View Post
I found another way to do it, works fine
would you share it to public?
Posts 1–15 of 21 · Page 1 of 2

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us