Unhappy100MHEAL with 059 Perfect SpellBomb/abilities

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100MHEAL with 059 Perfect SpellBomb/abilities
Is it possible to not get dc after some minutes overusing ability with 059 client?

I'm really interested if someone can do it because I tried anything. I tried every single flash projector and I tried to play in low CPU mode with the worst possible graphics as well, even doing it, getting dc is unavoidable. Aways the same message appears: "Lost connection with the server"
If you have divine 100 on MHEAL, you'll understand what i say. Try to use your ability as often as your MP is healed, you simple will get dc with the client, that's the curse of divine hack.

Is it something that the game put to avoid people to glitch ability or is it a problem with the 059 client itself?

And @059, if you read it, can you create a "minimum delay to repeat ability?", guess that would fix the problem.
you just need to increase the retry timer so its not littlerally trying to spellbomb 24/7. that goes with auto loot too.
Quote Originally Posted by HoffHorn View Post
you just need to increase the retry timer so its not littlerally trying to spellbomb 24/7. that goes with auto loot too.
And where is this option in options?
yea honestly get over it. you dont neeed to spell bomb that much.1
For me increasing retry timer will work!
Sad how some ppl manage to get a 100mp heal pet but doenst know how game works sad af
Quote Originally Posted by AlhecMarin View Post
Sad how some ppl manage to get a 100mp heal pet but doenst know how game works sad af
I totally agree!

- - - Updated - - -

I call this gods of coding
So, there is no way to increase the retry timer?
Quote Originally Posted by Proofencius View Post
So, there is no way to increase the retry timer?
and if anything mate it wants to be decreased
The reason this happens is because the client uses ability when you have no mana left. This can happen when there is too much delay from server to client to send your mana information, making your client still thinks you haven't used your mana. There is two methods to "fix" this:

Method 1 - Make autoabil use ability only when mana is twice the mana cost of the ability or more.

- Open com\company\assembleegameclient\objects\Player.as and scroll to line 2887
- Click Edit P-Code and add
Code:
pushbyte 2
multiply
after
Code:
getproperty Multiname("MpCost",[PrivateNamespace("com.company.assembleegameclient.objects:Player"),ProtectedNamespace("com.company.assembleegameclient.objects:Player"),StaticProtectedNs("com.company.assembleegameclient.objects:Player"),StaticProtectedNs("com.company.assembleegameclient.objects:Character"),StaticProtectedNs("com.company.assembleegameclient.objects:GameObject"),StaticProtectedNs("com.company.assembleegameclient.objects:BasicObject"),StaticProtectedNs("Object"),PackageNamespace("com.company.assembleegameclient.objects"),PackageInternalNs("com.company.assembleegameclient.objects"),PrivateNamespace("FilePrivateNS:Player"),PackageNamespace(""),Namespace("https://adobe.com/AS3/2006/builtin")])
convert_i
Method 2 - Increase autoabil delay from 500ms to other number

- Open com\company\assembleegameclient\objects\Player.as and scroll to line 2997
- Click Edit P-Code and change it from
Code:
_loc14_ = 500;
to
Code:
_loc14_ = 600;
- Do the same for line 3136 and 3314
- If you still DC, use a higer number

Personally, I find method 1 is better since adding a few milliseconds delay isn't as reliable, but if your char have few mana or low level mheal pet, go for method 2. Nevertheless, these two methods are just workarounds, the real fix is for 059 to do mana calculations client-side.
Quote Originally Posted by mupakamodeshkah View Post
The reason this happens is because the client uses ability when you have no mana left. This can happen when there is too much delay from server to client to send your mana information, making your client still thinks you haven't used your mana. There is two methods to "fix" this:

Method 1 - Make autoabil use ability only when mana is twice the mana cost of the ability or more.

- Open com\company\assembleegameclient\objects\Player.as and scroll to line 2887
- Click Edit P-Code and add
Code:
pushbyte 2
multiply
after
Code:
getproperty Multiname("MpCost",[PrivateNamespace("com.company.assembleegameclient.objects:Player"),ProtectedNamespace("com.company.assembleegameclient.objects:Player"),StaticProtectedNs("com.company.assembleegameclient.objects:Player"),StaticProtectedNs("com.company.assembleegameclient.objects:Character"),StaticProtectedNs("com.company.assembleegameclient.objects:GameObject"),StaticProtectedNs("com.company.assembleegameclient.objects:BasicObject"),StaticProtectedNs("Object"),PackageNamespace("com.company.assembleegameclient.objects"),PackageInternalNs("com.company.assembleegameclient.objects"),PrivateNamespace("FilePrivateNS:Player"),PackageNamespace(""),Namespace("https://adobe.com/AS3/2006/builtin")])
convert_i
Method 2 - Increase autoabil delay from 500ms to other number

- Open com\company\assembleegameclient\objects\Player.as and scroll to line 2997
- Click Edit P-Code and change it from
Code:
_loc14_ = 500;
to
Code:
_loc14_ = 600;
- Do the same for line 3136 and 3314
- If you still DC, use a higer number

Personally, I find method 1 is better since adding a few milliseconds delay isn't as reliable, but if your char have few mana or low level mheal pet, go for method 2. Nevertheless, these two methods are just workarounds, the real fix is for 059 to do mana calculations client-side.
m8, you are GOD,
THANK YOU SOO MUCH! LOVE YOU
Quote Originally Posted by Proofencius View Post
Is it possible to not get dc after some minutes overusing ability with 059 client?

I'm really interested if someone can do it because I tried anything. I tried every single flash projector and I tried to play in low CPU mode with the worst possible graphics as well, even doing it, getting dc is unavoidable. Aways the same message appears: "Lost connection with the server"
If you have divine 100 on MHEAL, you'll understand what i say. Try to use your ability as often as your MP is healed, you simple will get dc with the client, that's the curse of divine hack.

Is it something that the game put to avoid people to glitch ability or is it a problem with the 059 client itself?

And @059, if you read it, can you create a "minimum delay to repeat ability?", guess that would fix the problem.
Easiest way is to just use the new CrazyClient that was just released. I never get disconnected with spell bombing on that client.
How important are pets whne playing this game
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