Game breakdown

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Game breakdown
__asm
{
mov ecx, aLTModel
mov ecx, [ecx]
MOV EDX, DWORD PTR DS : [ECX]
MOV EDX, DWORD PTR DS : [EDX + 0x3c]
PUSH 1
PUSH Trans
PUSH Bone
PUSH obj
CALL EDX
}

Game breakdown Game exit

Please help me.
Quote Originally Posted by qhtbvv View Post
__asm
{
mov ecx, aLTModel
mov ecx, [ecx]
MOV EDX, DWORD PTR DS : [ECX]
MOV EDX, DWORD PTR DS : [EDX + 0x3c]
PUSH 1
PUSH Trans
PUSH Bone
PUSH obj
CALL EDX
}

Game breakdown Game exit

Please help me.
Code:
void GetBonePositionEx(PlayerObject* Object, unsigned int Bone, Transform* TransformObject) {
	DWORD CShellBase = reinterpret_cast<DWORD>(GetModuleHandle("CShell.dll"));
	DWORD LTModelPointer = *reinterpret_cast<DWORD*>(CShellBase + aLTModel);
	__asm {
		MOV ECX, LTModelPointer
		MOV EDX, DWORD PTR DS : [ECX]
		MOV EDX, DWORD PTR DS : [EDX + 0x3C]
		PUSH 1
		PUSH TransformObject
		PUSH Bone
		PUSH Object
		CALL EDX
	};
};
credits: ~FALLEN~
Still will quit.
Quote Originally Posted by Goocolax View Post
Code:
void GetBonePositionEx(PlayerObject* Object, unsigned int Bone, Transform* TransformObject) {
	DWORD CShellBase = reinterpret_cast<DWORD>(GetModuleHandle("CShell.dll"));
	DWORD LTModelPointer = *reinterpret_cast<DWORD*>(CShellBase + aLTModel);
	__asm {
		MOV ECX, LTModelPointer
		MOV EDX, DWORD PTR DS : [ECX]
		MOV EDX, DWORD PTR DS : [EDX + 0x3C]
		PUSH 1
		PUSH TransformObject
		PUSH Bone
		PUSH Object
		CALL EDX
	};
};
credits: ~FALLEN~
Still will quit.
Game breakdown
Quote Originally Posted by qhtbvv View Post
Still will quit.
Game breakdown
I can't help you if you give me no information other than "still will quit, game breakdown".
That's not even proper grammar, let alone enough to even take a guess at what you mean.
check rest of your codes
Quote Originally Posted by qhtbvv View Post
__asm
{
mov ecx, aLTModel
mov ecx, [ecx]
MOV EDX, DWORD PTR DS : [ECX]
MOV EDX, DWORD PTR DS : [EDX + 0x3c]
PUSH 1
PUSH Trans
PUSH Bone
PUSH obj
CALL EDX
}

Game breakdown Game exit

Please help me.
1st question : what version of CF you are trying to do ESP for ? ( NA , RU ,BR )
2nd question : does the game work fine with the menu only without ESP being added ?
3rd question : are you using public ESP source and did you edit some part in it ? if so post the ESP src you are using in code tag
make answers easy to understand & simple so everyone can help you
Posts 1–6 of 6 · Page 1 of 1

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