Help lagswitching?
Anyone know a working lagswitch for CrossFire? Tried using LiquidLagSwitch, JavaLOIC, SoftwareLagSwitchV1.2.
All of them work nicely but use UDP flooding, which takes around 10-15 seconds to clear out after disabling... I get disconnected from server (4) and forced to rejoin a game when used w/ CrossFire.
Heard of NetLimiter but cant really figure it out. It'd be really nice to find one that will spam packets, but not so much as to completely disconnect me - rather, raising my ping to 300-400 would be nice.