latest classid

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latest classid
enum classID
{
CC4 = 34,
CCSPlayer = 40,
CPlantedC4 = 128
};

please help latest classid

i cant find it..
use these in console:
Code:
sv_cheats 1
sv_dump_class_info
Quote Originally Posted by Azuki View Post
use these in console:
Code:
sv_cheats 1
sv_dump_class_info
for example,

CCSPlayer(DT_CSPlayer):125 1737


what should i take? 125 or 1737
Quote Originally Posted by iamnada View Post
for example,

CCSPlayer(DT_CSPlayer):125 1737


what should i take? 125 or 1737
you take the list and enumerate through it on your own. starting index should be 0.
so its neither 125 or 1737
It's best to grab them yourself like Azuki showed but if you can't do that these should be fine as of 4/7/20

 
classids
Code:
enum class CSGOClassID
{
	CAI_BaseNPC,
	CAK47,
	CBaseAnimating,
	CBaseAnimatingOverlay,
	CBaseAttributableItem,
	CBaseButton,
	CBaseCombatCharacter,
	CBaseCombatWeapon,
	CBaseCSGrenade,
	CBaseCSGrenadeProjectile,
	CBaseDoor,
	CBaseEntity,
	CBaseFlex,
	CBaseGrenade,
	CBaseParticleEntity,
	CBasePlayer,
	CBasePropDoor,
	CBaseTeamObjectiveResource,
	CBaseTempEntity,
	CBaseToggle,
	CBaseTrigger,
	CBaseViewModel,
	CBaseVPhysicsTrigger,
	CBaseWeaponWorldModel,
	CBeam,
	CBeamSpotlight,
	CBoneFollower,
	CBRC4Target,
	CBreachCharge,
	CBreachChargeProjectile,
	CBreakableProp,
	CBreakableSurface,
	CBumpMine,
	CBumpMineProjectile,
	CC4,
	CCascadeLight,
	CChicken,
	CColorCorrection,
	CColorCorrectionVolume,
	CCSGameRulesProxy,
	CCSPlayer,
	CCSPlayerResource,
	CCSRagdoll,
	CCSTeam,
	CDangerZone,
	CDangerZoneController,
	CDEagle,
	CDecoyGrenade,
	CDecoyProjectile,
	CDrone,
	CDronegun,
	CDynamicLight,
	CDynamicProp,
	CEconEntity,
	CEconWearable,
	CEmbers,
	CEntityDissolve,
	CEntityFlame,
	CEntityFreezing,
	CEntityParticleTrail,
	CEnvAmbientLight,
	CEnvDetailController,
	CEnvDOFController,
	CEnvGasCanister,
	CEnvParticleScript,
	CEnvProjectedTexture,
	CEnvQuadraticBeam,
	CEnvScreenEffect,
	CEnvScreenOverlay,
	CEnvTonemapController,
	CEnvWind,
	CFEPlayerDecal,
	CFireCrackerBlast,
	CFireSmoke,
	CFireTrail,
	CFish,
	CFists,
	CFlashbang,
	CFogController,
	CFootstepControl,
	CFunc_Dust,
	CFunc_LOD,
	CFuncAreaPortalWindow,
	CFuncBrush,
	CFuncConveyor,
	CFuncLadder,
	CFuncMonitor,
	CFuncMoveLinear,
	CFuncOccluder,
	CFuncReflectiveGlass,
	CFuncRotating,
	CFuncSmokeVolume,
	CFuncTrackTrain,
	CGameRulesProxy,
	CGrassBurn,
	CHandleTest,
	CHEGrenade,
	CHostage,
	CHostageCarriableProp,
	CIncendiaryGrenade,
	CInferno,
	CInfoLadderDismount,
	CInfoMapRegion,
	CInfoOverlayAccessor,
	CItem_Healthshot,
	CItemCash,
	CItemDogtags,
	CKnife,
	CKnifeGG,
	CLightGlow,
	CMaterialModifyControl,
	CMelee,
	CMolotovGrenade,
	CMolotovProjectile,
	CMovieDisplay,
	CParadropChopper,
	CParticleFire,
	CParticlePerformanceMonitor,
	CParticleSystem,
	CPhysBox,
	CPhysBoxMultiplayer,
	CPhysicsProp,
	CPhysicsPropMultiplayer,
	CPhysMagnet,
	CPhysPropAmmoBox,
	CPhysPropLootCrate,
	CPhysPropRadarJammer,
	CPhysPropWeaponUpgrade,
	CPlantedC4,
	CPlasma,
	CPlayerPing,
	CPlayerResource,
	CPointCamera,
	CPointCommentaryNode,
	CPointWorldText,
	CPoseController,
	CPostProcessController,
	CPrecipitation,
	CPrecipitationBlocker,
	CPredictedViewModel,
	CProp_Hallucination,
	CPropCounter,
	CPropDoorRotating,
	CPropJeep,
	CPropVehicleDriveable,
	CRagdollManager,
	CRagdollProp,
	CRagdollPropAttached,
	CRopeKeyframe,
	CSCAR17,
	CSceneEntity,
	CSensorGrenade,
	CSensorGrenadeProjectile,
	CShadowControl,
	CSlideshowDisplay,
	CSmokeGrenade,
	CSmokeGrenadeProjectile,
	CSmokeStack,
	CSnowball,
	CSnowballPile,
	CSnowballProjectile,
	CSpatialEntity,
	CSpotlightEnd,
	CSprite,
	CSpriteOriented,
	CSpriteTrail,
	CStatueProp,
	CSteamJet,
	CSun,
	CSunlightShadowControl,
	CSurvivalSpawnChopper,
	CTablet,
	CTeam,
	CTeamplayRoundBasedRulesProxy,
	CTEArmorRicochet,
	CTEBaseBeam,
	CTEBeamEntPoint,
	CTEBeamEnts,
	CTEBeamFollow,
	CTEBeamLaser,
	CTEBeamPoints,
	CTEBeamRing,
	CTEBeamRingPoint,
	CTEBeamSpline,
	CTEBloodSprite,
	CTEBloodStream,
	CTEBreakModel,
	CTEBSPDecal,
	CTEBubbles,
	CTEBubbleTrail,
	CTEClientProjectile,
	CTEDecal,
	CTEDust,
	CTEDynamicLight,
	CTEEffectDispatch,
	CTEEnergySplash,
	CTEExplosion,
	CTEFireBullets,
	CTEFizz,
	CTEFootprintDecal,
	CTEFoundryHelpers,
	CTEGaussExplosion,
	CTEGlowSprite,
	CTEImpact,
	CTEKillPlayerAttachments,
	CTELargeFunnel,
	CTEMetalSparks,
	CTEMuzzleFlash,
	CTEParticleSystem,
	CTEPhysicsProp,
	CTEPlantBomb,
	CTEPlayerAnimEvent,
	CTEPlayerDecal,
	CTEProjectedDecal,
	CTERadioIcon,
	CTEShatterSurface,
	CTEShowLine,
	CTesla,
	CTESmoke,
	CTESparks,
	CTESprite,
	CTESpriteSpray,
	CTest_ProxyToggle_Networkable,
	CTestTraceline,
	CTEWorldDecal,
	CTriggerPlayerMovement,
	CTriggerSoundOperator,
	CVGuiScreen,
	CVoteController,
	CWaterBullet,
	CWaterLODControl,
	CWeaponAug,
	CWeaponAWP,
	CWeaponBaseItem,
	CWeaponBizon,
	CWeaponCSBase,
	CWeaponCSBaseGun,
	CWeaponCycler,
	CWeaponElite,
	CWeaponFamas,
	CWeaponFiveSeven,
	CWeaponG3SG1,
	CWeaponGalil,
	CWeaponGalilAR,
	CWeaponGlock,
	CWeaponHKP2000,
	CWeaponM249,
	CWeaponM3,
	CWeaponM4A1,
	CWeaponMAC10,
	CWeaponMag7,
	CWeaponMP5Navy,
	CWeaponMP7,
	CWeaponMP9,
	CWeaponNegev,
	CWeaponNOVA,
	CWeaponP228,
	CWeaponP250,
	CWeaponP90,
	CWeaponSawedoff,
	CWeaponSCAR20,
	CWeaponScout,
	CWeaponSG550,
	CWeaponSG552,
	CWeaponSG556,
	CWeaponShield,
	CWeaponSSG08,
	CWeaponTaser,
	CWeaponTec9,
	CWeaponTMP,
	CWeaponUMP45,
	CWeaponUSP,
	CWeaponXM1014,
	CWeaponZoneRepulsor,
	CWorld,
	CWorldVguiText,
	DustTrail,
	MovieExplosion,
	ParticleSmokeGrenade,
	RocketTrail,
	SmokeTrail,
	SporeExplosion,
	SporeTrail
};
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