Quest v0.0.1

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Quest v0.0.1


Quest is a modular client for developing mods for the game AdventureQuest 3D.

Virus Total
Jotti

Features

- Modular Architecture: Extend the functionality of the game by creating plugins that can be loaded and unloaded at runtime.
- Harmony Patching: Apply patches to game methods to modify their behavior.
- Command System: Register custom commands to interact with the game.

Current Release (Basic Stage)

- Packet Sniffer
- Plugin Manager
- Chat Commands

It's in the basic stage right now, the source code is available for contributions. Feel free to fork the repository and submit pull requests.

Commands Available

Commands are prefixed with !:

- !bank - Opens your bank interface.
- !fly - Enables flying mode.
- !help - Displays a list of available commands.
- !jumpheight - Adjusts your jump height.
- !quest - Opens the quest interface.
- !shop - Opens the shop interface.
- !speed - Adjusts your movement speed.

Developing Plugins

To develop plugins for Quest:

1. Add Library.dll to your project references.
2. Don't forget to create a Unity loader, like any other Mono injector.
3. Place all your compiled class libraries in the Quest plugin folder:
C:\Program Files (x86)\Steam\steamapps\common\AdventureQuest3D\aq3d \Quest.

Example Plugin Code

Here’s an example plugin using the Loader class:

Code:
public class Loader : QPlugin
{
    private static GameObject _gameObject;

    public override void Load()
    {
        _gameObject = new GameObject();
        _gameObject.AddComponent<Initializer>(); // Create your own initializer class
        UnityEngine.Object.DontDestroyOnLoad(_gameObject);
    }

    public override void Unload()
    {
        UnityEngine.Object.Destroy(_gameObject);
        MessageManager.Instance.Remove("test");
    }

    public override string Name => "Example Plugin";
    public override string Author => "0x12d";
    public override string Description => "This is an example plugin.";
}
Menu Controls

- To open the menu, press the up arrow key.
- To close the menu, press the down arrow key.
Quest_mpgh.net.zip464 KB · 95 downloads 35/68 malicious
I'm still waiting for file to be approved?
Quote Originally Posted by 0x12D View Post
I'm still waiting for file to be approved?
Yes. Currently no mods to check
Quote Originally Posted by kentox01 View Post
Yes. Currently no mods to check
Oh, I see. In that case, this forum section is dead.

I'll be continuing to push updates on my Git-Hub: CodeBy0x12d.
when I run launcher.exe the aq3d client will exit
i became interested in modifying this game in fast few days can i know which tools are u using
Quote Originally Posted by kentox01 View Post
when I run launcher.exe the aq3d client will exit
same happening to me
Quote Originally Posted by rews View Post
same happening to me
Apologies for the delay, I have found the issue. Here's the updated version.

- - - Updated - - -

Quote Originally Posted by 0x12D View Post
Apologies for the delay, I have found the issue. Here's the updated version.
Can a moderator update the file on the thread?
Quest_mpgh.net.zip1.2 MB · 88 downloads 32/69 malicious
Quote Originally Posted by 0x12D View Post
Apologies for the delay, I have found the issue. Here's the updated version.

- - - Updated - - -



Can a moderator update the file on the thread?
//approved

Use at your own risk! It has not been tested.
perfectly fine working tho we need id for quest and shop
Quote Originally Posted by kentox01 View Post
perfectly fine working tho we need id for quest and shop
I believe someone posted shop IDs here somewhere.
//approved

Use it at your own risk, has not been tested!
Quote Originally Posted by 0x12D View Post
It's in the basic stage right now, the source code is available for contributions. Feel free to fork the repository and submit pull requests.
repo link ?
CodeBy0x12d has no public repo on ******
Quote Originally Posted by nksakaak View Post
repo link ?
CodeBy0x12d has no public repo on ******
Oh, my bad. I have fixed it.
Posts 115 of 22 · Page 1 of 2

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