My C# CA menu

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My C# CA menu
This is not a release!!!
I have just recently began writing in C#.
Soooo... I decided to throw this little menu together.
This is NOT going to be released just asking for some
critique on my C#/D3D skills.
If you guys want a menu made i will do it cheap.
(depending on size, game, complexity)
anyway... here it is guys. Rate it, love it , hate it

Anyone who can help further my C# education
please feel free to let me know, thaks muito

and hahaha check out my FPS bitchess,
way more than some of you will EVER have
Recently? It looks like you've been working on it for a while:

buttons
tabs
partial transparency
sliding adjustment bars
save options

You go the full works man.
Great job. The menu looks a bit ugly though, but that isn't hard to fix.
Quote Originally Posted by HolySinX View Post
Great job. The menu looks a bit ugly though, but that isn't hard to fix.
thanks for the reply but this is my first C#/D3D code mix,
I'll fix the uglynes a bit later this is just a rough draft
well thank you why06.
The sliders are still a bit buggy you have to move them all the way up then down for the adjustment to take affect but other than that it works fine.
can you rate from 1-10 and possibly tell me where i can improve?
Oh wow, what an accomplishment... 1200 fps on a static login screen...
Quote Originally Posted by Retoxified View Post
Oh wow, what an accomplishment... 1200 fps on a static login screen...
i get about 1100 while playing.
mines is about a 100 in loading screen and 25 while playing so not like I can talk.... just thought it was funny. ;(
What's with you guys and your high FPS rate? My 16 MB of video RAM and 1.6 GHz processor can't even get a game running at 20.

~Jealous.
My ATI 3100 radeon HD graphics card gets me 15fps with peaks of about 32 and most commonly drops to 3FPS during gameplay anyways.
~
Nice work
means nothing from me considering I know nothing much about VB/C#
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