Fullscreen "overlay" using proxy d3d9.dll?

Posts 1–3 of 3 · Page 1 of 1
VAC detected for modifying games, you CAN however use directdraw to overlay onto the game(which doesn't show on screenshots either).
The problem is that DirectDraw is decrapitated and is replaced by Direct2D(on win7/vista I believe).

And it uses some fancy color format called YUV on nvidia cards, making colors look all gay and shit if you use RGB(for ATI)

I'm willing to work on a directdraw version if thats what you guys want.
Quote Originally Posted by Hell_Demon View Post
VAC detected for modifying games, you CAN however use directdraw to overlay onto the game(which doesn't show on screenshots either).
The problem is that DirectDraw is decrapitated and is replaced by Direct2D(on win7/vista I believe).

And it uses some fancy color format called YUV on nvidia cards, making colors look all gay and shit if you use RGB(for ATI)

I'm willing to work on a directdraw version if thats what you guys want.
I was afraid it was detectable, already looking into the ddraw overlays, been using those in earlier Delphi projects...
Posts 1–3 of 3 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us