a nice lil hack

Posts 1–15 of 21 · Page 1 of 2
a nice lil hack
i got some source code for a hack, except no bypass, so here's my code, if anyone can get a bypass for it plz re-realease it with my name somewhere in the credits.

DIG

Code:
void Dig ()
{
if(GetAsyncKeyState(VK_F5) &1) //VK_F5 button to activate =)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = -2000; //-2000 is lower than you
}
}
}

NO FALL DAMAGE

Code:
void NFD ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000; //fall height
}
}

SPEED

Code:
void Speed ()
{
*(float*)ADR_SPEED = 89; // 89 = speed, the speed standard is 89
}

NO RECOIL

Code:
void NoRecoil ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}

NO SPAWN


Code:
void NoSpawn ()
{
*(int*)ADR_NOSPAWN1 = 0;
*(int*)ADR_NOSPAWN2 = 0;
}

FASTALL


Code:
void FastAll ()
{
*(float*)ADR_FASTMEDIC = 5;
*(float*)ADR_FASTFLAG = 10;
*(float*)ADR_FASTREPAIR = 5;
*(float*)ADR_FASTAMMO = 10;
}


STAMINA



Code:
void Stamina ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr + OFS_STAMINA) = 100; // 100 = full, 50 = stealth
}
}


SCOPE


Code:
void Scope ()
{
if(GetAsyncKeyState(VK_RBUTTON)) 
{
*(int*)(ADR_SCOPE) = (int)1;
}
else
{
*(int*)(ADR_SCOPE) = (int)7;
}
}


PREMIUM


Code:
void Premium ()
{
DWORD dwServerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwServerPtr != 0)
{
*(int*)(dwServerPtr+OFS_PREMIUM) = 0; // 0= off, 1= bronze, 2= silver, 3= gold, 4= platinum
}
}


NO SPREAD


Code:
void NoSpread ()
{
*(int*)ADR_NOSPREAD = 0;
}


NO BOUNDS


Code:
void NoBounds ()
{
*(int*)ADR_NOBOUNDS1 = 0;
*(int*)ADR_NOBOUNDS2 = 0;
}


NO WATER



Code:
void NoWater ()
{
*(int*)(ADR_NOWATER) = 0;
}


BANDAGE


Code:
void Bandage ()
{
*(int*)(ADR_BANDAGE) = 0;
}


SP


Code:
void SP ()
{
*(int*)(ADR_SP_5) = 0;
}
void SP2 ()
{
*(int*)(ADR_SP_10) = 0;
}


SNIPER PX


Code:
void SniperPX ()
{
*(int*)(ADR_PX_SNIPER) = 0;
}


EXTRA AMMO


Code:
void Extrammo ()
{
*(int*)(ADR_EXTRAAMMO1) = 0;
*(int*)(ADR_EXTRAAMMO2) = 0;
}


SLOTS


Code:
void Slot ()
{
DWORD dwPlayerPtr = *(DWORD*)(ADR_SERVERPTR);
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_SLOT) = 0;
}
}


ROOM MASTER


Code:
void RoomMaster ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwPlayerPtr != 0)
{
*(int*)(dwPlayerPtr+OFS_ROOMMASTER) = 0;
} 
}


SUPERMASTER


Code:
void SuperMaster ()
{
DWORD dwServerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwServerPtr != 0) 
{ 
*(int*)(dwServerPtr+OFS_SUPERMASTER) = 0;
} 
}

VISUAL DINAR


Code:
void Dinar ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr + OFS_DINAR) = 999999999;
}
}


LEVEL 100


Code:
void Level ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr + OFS_LEVEL) = 999999999;
}
}


WEAPONS


Code:
void Weapon ()
{
if(GetAsyncKeyState(VK_NUMPAD7) &1) // NumPad, button to activate, remember: Click + roll
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+OFS_WEAPON) = 76; //Value
}
}

TELEPORT


Code:
void Teleport ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
if (GetAsyncKeyState(VK_F2)) //Save
{
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);
}
if (GetAsyncKeyState(VK_F3)) //Teleport
{
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;
}
}
}

float posiX;
float posiY;
float posiZ;

NO FOG


Code:
void NoFog()
{
*(float*)ADR_FAR_FOG  =	1166127104;
*(float*)ADR_NEAR_FOG = 0;
}


SUPERJUMP


Code:
void SuperJump ()
{
if(GetAsyncKeyState(VK_CONTROL)&1) 
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 1000; //jump height
}
}
}


GM MODE


Code:
void GMMode ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_GMMODE) = 5;
}
}


GM WARNING


Code:
void GMWarning()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPTR;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+ADR_GMWARNING) = 5;
}
}


FULLBRIGHT


Code:
void FullBrightOff ()
{
*(long*)ADR_FULLBRIGHT1 = 1054661868;
*(long*)ADR_FULLBRIGHT2 = 1054661868;
*(long*)ADR_FULLBRIGHT3 = 1054661868;
}
void FullBrightOn ()
{
*(long*)ADR_FULLBRIGHT1 = 1092779973;
*(long*)ADR_FULLBRIGHT2 = 1092779973;
*(long*)ADR_FULLBRIGHT3 = 1092779973;
}


GLASS WALLS

Code:
void GlasswallsOff ()
{
*(float*)ADR_GLASSWALLS = 10000;
}
void GlasswallsOn ()
{
*(int*)ADR_GLASSWALLS = 0, 4;
}

that's it, hope someone can get this hack working!

DONT FOR GET TO PRESS THANKS
Wrong section
Note: stamina is serversided
Edit: Standart speed of "Speed" is 97 i think, im not sure
Wrong section, post this at Warrock Source Code.
screw sayin its wrong section someone hurry and compile this thing.
Quote Originally Posted by thewisedumbguy9 View Post
screw sayin its wrong section someone hurry and compile this thing.
if you dont post in the right section then obviously we are going to tell you that its in the wrong section
Quote Originally Posted by thewisedumbguy9 View Post
screw sayin its wrong section someone hurry and compile this thing.
Read the rules, Posting in wrong section is not allowed.
Please do ask reaper to move to WarRock Hack Source Code

no offense, but its not allowed
STFU ABOUT WRONG SECTION HE KNOWS IT IF SOMEONE SAY IT DONT NEED TO SAY IT 1 BILION TIMES!


hehe/
Quote Originally Posted by DangerHacks View Post
STFU ABOUT WRONG SECTION HE KNOWS IT IF SOMEONE SAY IT DONT NEED TO SAY IT 1 BILION TIMES!


hehe/

Off-topic.

Your signature is way to long.
Could you short it.
Quote Originally Posted by DangerHacks View Post
STFU ABOUT WRONG SECTION HE KNOWS IT IF SOMEONE SAY IT DONT NEED TO SAY IT 1 BILION TIMES!


hehe/
And if we don't stop saying it?What you gonna do?
Quote Originally Posted by DeathHunter View Post


And if we don't stop saying it?What you gonna do?
Nothin cause we pro

Off Topic: i thought your sig said u like her eyes
Quote Originally Posted by DeathHunter View Post


And if we don't stop saying it?What you gonna do?
imma stop coding hakks 4 u
Quote Originally Posted by thewisedumbguy9 View Post
imma stop coding hakks 4 u
OOooooooo Im scared/
Srsly man this forum is getting anoyings :S.
Like someone says its the wrong section and 2 other people reply and say the same thing >>

ONCE IS ENOUGH.
Quote Originally Posted by littelz View Post
Srsly man this forum is getting anoyings :S.
Like someone says its the wrong section and 2 other people reply and say the same thing >>

ONCE IS ENOUGH.
Yea, ppl act like little kids sometimes...
Posts 1–15 of 21 · Page 1 of 2
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