-Dimensions- (07-29-2010),Drake (07-17-2010),fvestrgenrl (07-17-2010),haloistaken100 (07-16-2010),Mr.Magicman (07-16-2010),~GodLike~ (07-16-2010)
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This Is For Experienced C++/D3D Coders To Help Them.
Please If You Dont Know How This Works Don't Post
"How Dose This Work"
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D3D Colors:
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For All Before
Red:Code:GenerateTexture(pDevice, &
Yellow:Code:Red D3DCOLOR_ARGB (255 , 255 , 0 , 0 )
Green :Code:Yellow D3DCOLOR_ARGB (255 , 255 , 255 , 0 )
Blue:Code:Green D3DCOLOR_ARGB (255 , 0 , 255 , 0 )
Black :Code:Blue D3DCOLOR_ARGB (255 , 0 , 0 , 255 )
White:Code:Black D3DCOLOR_ARGB (255 , 0 , 0 , 0 )
Purple:Code:White D3DCOLOR_ARGB (255 , 255 , 255 , 255 )
Pink:Code:Purple, D3DCOLOR_ARGB (255 , 102 , 0 , 153 ));
Orange:Code:Pink, D3DCOLOR_ARGB (255 , 255 , 20 , 147 ));
------------------------------------------------------------Code:Orange, D3DCOLOR_ARGB (255 , 255 , 165 , 0 ));
Strides:
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------------------------------------------------------------Code:nNumVertices == 83 nPrimitiveCount == 137 nNumVertices == 79 nPrimitiveCount == 105 nNumVertices == 142 nPrimitiveCount == 174 nNumVertices == 278 nPrimitiveCount == 462 nNumVertices == 263 nPrimitiveCount == 290 nNumVertices == 316 nPrimitiveCount == 556 nNumVertices == 432 nPrimitiveCount == 354 nNumVertices == 144 nPrimitiveCount == 136 nNumVertices == 299 nPrimitiveCount == 311 nNumVertices == 167 nPrimitiveCount == 252 nNumVertices == 298 nPrimitiveCount == 506 nNumVertices == 168 nPrimitiveCount == 254 nNumVertices == 860 nNumVertices == 778 nNumVertices == 648 nPrimitiveCount == 710 nNumVertices == 113 nPrimitiveCount == 189 nNumVertices == 142 nPrimitiveCount == 172 nNumVertices == 87 nPrimitiveCount == 90 nNumVertices == 79 nPrimitiveCount == 105 nNumVertices == 84 nPrimitiveCount == 110 nNumVertices == 70 nPrimitiveCount == 70 nNumVertices == 860 nPrimitiveCount == 778 nNumVertices == 85 nPrimitiveCount == 137) nNumVertices == 118 nPrimitiveCount == 126 nNumVertices == 121 nPrimitiveCount == 180 nNumVertices == 124 nPrimitiveCount == 126 nNumVertices == 295 nPrimitiveCount == 482 nNumVertices == 299 nPrimitiveCount == 452 nNumVertices == 474 nPrimitiveCount == 728) nNumVertices == 162 nPrimitiveCount == 200 nNumVertices == 120 nPrimitiveCount == 188 nNumVertices == 167 nPrimitiveCount == 276 nNumVertices == 108 nPrimitiveCount == 198 nNumVertices == 512 nPrimitiveCount == 728 nNumVertices == 790 nPrimitiveCount == 881 nNumVertices == 619 nPrimitiveCount == 800 nNumVertices == 399 nPrimitiveCount == 532 nNumVertices == 402 nPrimitiveCount == 580 nNumVertices == 102 nPrimitiveCount == 170 nNumVertices == 125 nPrimitiveCount == 98 nNumVertices == 116 nPrimitiveCount == 128 nNumVertices == 160 nPrimitiveCount == 174
LPDIRECT3DTEXTURE9
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LPDIRECT3DTEXTURE9 Red;
LPDIRECT3DTEXTURE9 Yellow;
LPDIRECT3DTEXTURE9 Green;
LPDIRECT3DTEXTURE9 Blue;
LPDIRECT3DTEXTURE9 Purple;
LPDIRECT3DTEXTURE9 Orange;
LPDIRECT3DTEXTURE9 Pink;
LPDIRECT3DTEXTURE9 White;
LPDIRECT3DTEXTURE9 Black;
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Credits:
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^...,^ [Me]
D/C - What Would Do With Out A Drunk Cheater
Gellin - Help
-Dimensions- (07-29-2010),Drake (07-17-2010),fvestrgenrl (07-17-2010),haloistaken100 (07-16-2010),Mr.Magicman (07-16-2010),~GodLike~ (07-16-2010)
Huh...thanks for the strides and colors. ill see what i can do
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
well the user still needs to code a stride logger of some sort
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
RED
Code:if (m_Stride == 44 || m_Stride == 36 || m_Stride == 32) { device->SetRenderState(D3DRS_ZENABLE,false); device->SetTexture(&Red); LPDIRECT3DTEXTURE9 pTexture[1]; const BYTE bRed[60] = { 0x42, 0x4D, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,0x00, 0x00, 0x00, 0x01, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
haloistaken100 (07-16-2010)
GenerateTexture isn't part of any standard library or the DirectX libraries. So, it'd be really confusing to just post this without the function itself. Also, this isn't for experienced coders at all.. All this is calling a function.
have you tested? screen shots?
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
CoderNever (07-16-2010)
Weell i got it to work. Then he wanted to change colours. So i was helping then they fkd up and i couldnt be bothered finding the problem and fixing D:
Ya. And this guy fails. He wanted me to help him make this tut.
Naa wayy broo.
+ Long already made one.
https://www.mpgh.net/forum/31-c-c/284...-tutorial.html
Thats how i got the basic idea of chams for myself
ғᴜᴋᴏᴊʀ (07-16-2010)
//flame war.... im not in it ;D
Nice good job..
[html][/html] www.myspace.com/kahlbrah
X =COMPLETE
=NOT
[X] Made my own hack
[X] Got kicked for hacking
[X] Got kicked for not hacking
[] Get VIP for MPGH
[] Become MPGH Mod
[X] Get laid
EFFECTS OF VIP FTW!
THANK ME IF I HELPED