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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › How to display player stats

How to display player stats

Posts 1–15 of 111 · Page 1 of 8
…
CR
Crash
How to display player stats
Here is how I do mine :

Code:
Pointer :

0x377CF260

Classes :

class Main;
class Info;
class Stats;
class WepInfo;
class Something;

class Main
{
public:
	Info* goToInfoClass; //0000
};

class Info
{
public:
	char unknown0[8];
	__int32 Unknown1; //0008
	__int32 iCurrentHealth; //000C
	char unknown2[4];
	__int32 iMaxHealth; //0014
        char unknown3[4];
	WepInfo* goToWepInfo;//001C
	Something* goToSomething; //0020
	char unknown4[348];
	float fStamina; //0180
	char unknown5[8];
	__int32 iWeaponSlotInUse; //018C
	float fCameraSomething; //0190
	float fCameraSomething2; //0194
	float fCameraSomething3; //0198
	char unknown6[32];
	Stats* goToStats; //01BC
};

class WepInfo
{
public:
	__int32 iBackPackABulletsLeft; //0000
	__int32 i2ndaryBulletsLeft; //0004
	__int32 Unknown0; //0008
	__int32 iGrenadesLeft; //000C
	__int32 iBackPackBBulletsLeft; //0010
};

class Stats
{
public:
	char unknown0[16];
	char szLocalNameChangesInKill[16]; //0010
	char unknown1[12];
	__int32 iKills; //002C
	__int32 iDeaths; //0030
	char unknown2[44];
	__int32 iHeadShots; //0060
};

class Something
{
public:
	BYTE bIsAlive; //0000
};
How to use :

Code:
void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice )
{

    D3DRECT rec = { x, y, x + w, y + h };
    pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 );
}

void DrawBorder( int x, int y, int w, int h, int px, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice )
{
    FillRGB( x, (y + h - px), w, px,    BorderColor, pDevice );
    FillRGB( x, y, px, h,                BorderColor, pDevice );
    FillRGB( x, y, w, px,                BorderColor, pDevice );
    FillRGB( (x + w - px), y, px, h,    BorderColor, pDevice );
} 

void DrawHealthbar(int x, int y, int w, int h, D3DCOLOR barCol, D3DCOLOR borCol, int hp, int maxhp)
{

FillRGB(x, y, ( hp / (double)maxhp ) * w, h, barCol, pDevice);
DrawBorder(x, y, w, h, borColor, pDevice);

}

DrawHealthbar(15, 15, 125, 15, pMain->gotoInfoClass->iCurrentHealth, pMain->gotoInfoClass->iMaxHealth);

double kills = pMain->gotoInfoClass->gotoStatsClass->iKills, deaths = pMain->gotoStatsClass->gotoStatsClass->iDeaths, kdr;
char *cKDR;

kdr = kills / deaths;

sprintf(cKDR, "Current KDR : %0.02f", kdr);
//etc...
Credits to Gellin for the classes.
#1 · edited 16y ago · 16y ago
GC
gcflames12
thanks and what makes it best is its not spoonfed
#2 · 16y ago
CO
CodeDemon
Nice share Crash! Thanks!
#3 · 16y ago
PP
ppl2pass
Yay ty. the one posted by Blood does not work. It crashed like shit.
#4 · 16y ago
Yepikiyay
Yepikiyay
thanks for this m8
#5 · 16y ago
GC
gcflames12
bloods works.. u must not know what to do with them if it crashed u
#6 · 16y ago
swatfx
swatfx
very nice thanks for this
#7 · 16y ago
kotentopf
kotentopf
nice^^ but can u please explane me how i make that Class Main get the Adress and how i adding the offsets?

sorry for the N00b Question(if it is one >.<)
#8 · 16y ago
DE
DeadLinez
Quote Originally Posted by kotentopf View Post
nice^^ but can u please explane me how i make that Class Main get the Adress and how i adding the offsets?

sorry for the N00b Question(if it is one >.<)
ROFL, btw nice job.
#9 · 16y ago
GC
gcflames12
dont make fun of him at least hes willing to learn!
#10 · 16y ago
kotentopf
kotentopf
hmmmm i only have an idea

f.e.:

Info::iCurrentHealth = Address + Offset

DrawText(blabla, "Current HP: %i", Info::iCurrentHealth);

or how? only a tip >.<
#11 · 16y ago
UL
UltimateX1
this would be good for people with a working d3d hook
#12 · 16y ago
PP
ppl2pass
I added gellin's local player struct in a .h file and now my menu doesnt even show up.
I have everything including your draw health in base.cpp fixed w/o errors but I dont see anything show up. Not even my menu. When i remove those, menu is fine.
#13 · 16y ago
Beatz
Beatz
Thanks for sharing.
#14 · 16y ago
kotentopf
kotentopf
hmmmm... is the addy the currently one? or is the addy out of date?
#15 · 16y ago
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