my uneducated guess is yes because they "move" with the enemy position.
off topic, do you mind if i msn you with a couple of questions about your upload of olly?
my uneducated guess is yes because they "move" with the enemy position.
off topic, do you mind if i msn you with a couple of questions about your upload of olly?
u can try to analyze the Class where is the address as offset of nametags. and than u have a class for nametags and enemypointer.(only a theory)
cosconub (08-23-2010)
When I looked at the nametags address the struct that was used for them was completely different from the player struct.