[Help] My Hack D/C's Help Please

Posts 114 of 14 · Page 1 of 1
[Help] My Hack D/C's Help Please
This is my Code
#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
}
void __cdecl PushToConsole( const char* szCommand )
{
DWORD *LTClient = ( DWORD* )( 0x3778CFB0 );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
void main()
{
while(true)
{
PushToConsole("SkelModelStencil -1" );
}
}
DWORD WINAPI dwHackThread(LPVOID)
{
while( !IsGameReadyForHook() )
Sleep(100);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}


The old PTC method is deteced.
Also why are you sending -1 to the console?
Because thats what i though the code for the chams were do u no what i need to do to it
Uhh first try pushing 1 for on and 0 for off. But as i said look for an alternetive PTC function. Try using the search we have one here.
This Aint Your Hack Just Your Version Of A PreCompiled Source
unbelievable ur dp =)

whit i love ur dp turns me on =)
Nice C+P... Learn C++ first... Thats what I am doing
put your project in release mode
Quote Originally Posted by monsieurpo View Post
put your project in release mode
Wow. you know what you are doing..
cuz ur hacks are patched
Quote Originally Posted by acedss3d View Post
cuz ur hacks are patched
fail...

/facepalm
Quote Originally Posted by ~BySuskun~ View Post
patched code
No way stupid
Posts 114 of 14 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?