Topblast D3D Menu Base v1.1(Sliders and supports 2 different Fonts)

Posts 1–15 of 70 · Page 1 of 5
Topblast D3D Menu Base v1.1(Sliders and supports 2 different Fonts)
Topblast D3D Menu and Slider Base

This base is build with Hans211 base Menu Class and Topblast D3D Slider Class.




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Supports D3DFont.cpp and D3Dx9 Font.


Credits:

-Topblast
-Hans211
-Gellin
-Acid Burn
-Void
-Coder Never
TopBase v1.1.rarattachment deleted · 870 downloads before removal
Nice work Top /
Sure u cant
Is this one as noob proof as the last one? /
Quote Originally Posted by CodeDemon View Post
Is this one as noob proof as the last one? /
I dont think so... i use a new IsGameReadForHook function made by me.
Quote Originally Posted by topblast View Post


I dont think so... i use a new IsGameReadForHook function made by me.
Ah ok, the last one was so noob proof it was funny /
Lol funny how you made "2 different fonts" so important, Ii have like 6/( one for menu title, one for features, one for on/off, one for atuo on, and another for the text at top right)
Your almost forgotten Top... Blood has taken your spot
Quote Originally Posted by CodeDemon View Post
Ah ok, the last one was so noob proof it was funny /
I dont think this should be noob proof.... unless ur Math and understand is REALLLLLLLLLLLLY low.



Quote Originally Posted by markoj View Post
Lol funny how you made "2 different fonts" so important, Ii have like 6/( one for menu title, one for features, one for on/off, one for atuo on, and another for the text at top right)
U dont understand.

I mean 2 different font classes


Quote Originally Posted by Mr.Mageman View Post
Your almost forgotten Top... Blood has taken your spot
my spot for what?
blood is my teacher......... he gave me my first hotkey base..
Quote Originally Posted by speedforyou View Post
how old are you???
15 why u wanna kno
i wish we could post ********e links -.-
Posts 1–15 of 70 · Page 1 of 5
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