[Release] D3D Test Environment (with source)There are a lot of test environments out there already, but this one comes with source so you can debug in Visual Studio . SS: Virus scans:VirusTotal - Free Online Virus, Malware and URL Scanner D3DTest.zip MD5:3f4c684e9affc6e680c722df1d7601db - VirSCAN.org 3% Scanner(s) (1/35) found malware! I don't know what's up with that one false positive, it isn't even packed . I think it's pretty self-explanatory, just put hack stuff in Hack_Init and Hack_Frame. I didn't feel like commenting the directx.cpp file so edit that at your own risk.
Originally Posted by mmbob Do it . kk. Leme post a picture. Can't find the source anymore... One of the first things I made..... T__T
Originally Posted by Zane Slayman How do you use d3d9 test environment? Like i know you have to inject it but mine doesnt show up? 1) You need the test environment device pointer. 2) You cant use gellins detours.
Originally Posted by CodeDemon 1) You need the test environment device pointer. 2) You cant use gellins detours. Wouldnt it work if you used gellins JMP detour?? Make your own detour... its realy not that hard to make a jump one
Originally Posted by Zane Slayman O well i don't get what your talking about. Like its sorta confusing to me! With this environment you can just copy and paste your menu code into the project and set it up with the hack.cpp file.
Originally Posted by Mr.Magicman Wouldnt it work if you used gellins JMP detour?? Make your own detour... its realy not that hard to make a jump one IKR..