No Reload and Speed Hack

Posts 1–13 of 13 · Page 1 of 1
No Reload and Speed Hack
Hi I am trying to find the Adresses for reload Time and Speed hack, my gun has 160 Bullets and reloads after 40 Bullets shot. For the Speed Hack: I have 2 Guns a Machinegun and a Pistol, with the Pistol I run faster and with the Machinegun slower.
For which Values do I have to search?
Wrong section, next time search for the right section
you will find your answer faster that way too ^^

/request move
C+p -.-'

[php]if (Recoil==1) {
memcpy((LPVOID)0x3745FCE0, "\x90\x90\x90", 3);
memcpy((LPVOID)0x37232C39, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745FCF4, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745FCF7, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745BE00, "\x90\x90\x90", 3);
} else {
memcpy((LPVOID)0x3745FCE0, "\xD8\x66\x54", 3);
memcpy((LPVOID)0x37232C39, "\xD8\x46\x54", 3);
memcpy((LPVOID)0x3745FCF7, "\xD9\x46\x48", 3);
memcpy((LPVOID)0x3745FCF4, "\xD9\x5E\x54", 3);
memcpy((LPVOID)0x3745FD00, "\xD9\x5E\x48", 3);
}[/php]

Credits:
O-O, ac1d_burn , Solify
Quote Originally Posted by qddW$#%^jtyjtyj View Post
C+p -.-'

[php]if (Recoil==1) {
memcpy((LPVOID)0x3745FCE0, "\x90\x90\x90", 3);
memcpy((LPVOID)0x37232C39, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745FCF4, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745FCF7, "\x90\x90\x90", 3);
memcpy((LPVOID)0x3745BE00, "\x90\x90\x90", 3);
} else {
memcpy((LPVOID)0x3745FCE0, "\xD8\x66\x54", 3);
memcpy((LPVOID)0x37232C39, "\xD8\x46\x54", 3);
memcpy((LPVOID)0x3745FCF7, "\xD9\x46\x48", 3);
memcpy((LPVOID)0x3745FCF4, "\xD9\x5E\x54", 3);
memcpy((LPVOID)0x3745FD00, "\xD9\x5E\x48", 3);
}[/php]

Credits:
O-O, ac1d_burn , Solify
he asked for reload and speedhack not for recoil lol

ok for reload you look at the bullets in the magazine, scan 30 or how many bullets you have (8 byte) then shoot once and search for 29 or the value you had before subtracted 1! and repeat this sometime and then you have the addy

for speedhack do this: search for unknown flaot value while having pistol, then take an assault rifle, submachine gun, search for increased value, then take the mg and search again for increased value, now take the pistol again and search for decreased value, and now take the assault rifle/submachinegun again and search for increased value then take the mg and also search for increased value, repeat this until you have about 30 addresses left which you can test
request move/

id post interesting if i would know sth bout c++
Thanks... bdw the no Reload thing doesnt work because it only looks like u are shooting the whole time but in real u reload
Quote Originally Posted by Peter8 View Post
Thanks... bdw the no Reload thing doesnt work because it only looks like u are shooting the whole time but in real u reload
yep but thats normal
do u possibly know how to find adresses for damage and gravity?
Quote Originally Posted by Peter8 View Post
do u possibly know how to find adresses for damage and gravity?
There is a PTC for gravity ^^
sry i know im noob but what is ptc?
push to console commands.....
/Moved to Combat arms europe help .
Posts 1–13 of 13 · Page 1 of 1
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