SetExpFog( <startDist>, <halfwayDist>, <red>, <green>, <blue>, <transition time> ) Module: Effects Summary: Creates an exponential fog. Example: SetExpFog( 0.0001144, 131/255, 116/255, 71/255, 0 ); Required Args: 1 : <startDist> The distance, in world units, at which the fog begins. 2 : <halfwayDist> The distance, beyond the startDist, at which the scene will be 50% fogged. 3 : <red> The red component of the fog as a value between 0.0 and 1.0 4 : <green> The red component of the fog as a value between 0.0 and 1.0 5 : <blue> The red component of the fog as a value between 0.0 and 1.0 6 : <transition time> transition time in seconds
dodisco()
{
SetExpFog( 0.0001144, 0/255, 0/255, 255/255, 0 );
wait: 1
SetExpFog( 0.0001144, 0/255, 255/255, 0/255, 0 );
wait: 1
SetExpFog( 0.0001144, 255/255, 0/255, 0/255, 0 );
wait:1
self thread dodisco()
}

SetExpFog( 0.0001144, 131/255, 116/255, 71/255, 0 );
?dodisco()
{
while(1)
{
SetExpFog( 0.0001144, 0/255, 0/255, 255/255, 0 );
wait 1;
SetExpFog( 0.0001144, 0/255, 255/255, 0/255, 0 );
wait 1;
SetExpFog( 0,0,0);
wait 1;
}
}