D3D Pointer [11-17]

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D3D Pointer [11-17]
D3D Pointer:
Code:
0x90AF20
Damn I had hoped clientinfo had changed so people would have problems...
0x3780AB70 is LTC.
Code:
ADR_NORELOAD: 0x374B4594 
ADR_WALLHACK: 0x5727AA
ADR_RANDOMPLAYER: 0x3784B630 
ADR_TELEPORT: 0x3784B730 
ADR_SUPERBULLETS: 0x374AF296
My penis :
Code:
0xVERYHARD
Quote Originally Posted by Crash View Post
Alternate LTC :
Code:
0x46FA40
Actually thats the Real LTC and is not even called LTC is a pointer that holds information for the SendCommand function

so theres no LTC and if your gonna use the Word LTC this will be the real one and the one in Cshell will be the ALT.
Quote Originally Posted by RagedYet View Post


Actually thats the Real LTC and is not even called LTC is a pointer that holds information for the SendCommand function

so theres no LTC and if your gonna use the Word LTC this will be the real one and the one in Cshell will be the ALT.
Dude I really don't fucking care, I'm using the name everyone does.
/
Quote Originally Posted by RagedYet View Post


Actually thats the Real LTC and is not even called LTC is a pointer that holds information for the SendCommand function

so theres no LTC and if your gonna use the Word LTC this will be the real one and the one in Cshell will be the ALT.
This is true, but what is he supposed to say?

pointer that holds information for the SendCommand function:
Code:
0x46FA40
how retarded would that be?
Now stop acting smart, and release ONE thing on this site, and MAYBE people will believe you. So far all you do is talk shit and i am yet to see you produce a single thing.
Quote Originally Posted by RagedYet View Post


Actually thats the Real LTC and is not even called LTC is a pointer that holds information for the SendCommand function

so theres no LTC and if your gonna use the Word LTC this will be the real one and the one in Cshell will be the ALT.
Hmm trying to sound smart../
lol What is that under the names?.. How are you calculating the distance?..
Quote Originally Posted by Synns View Post
lol What is that under the names?.. How are you calculating the distance?..
I think the scope auto does it..
Quote Originally Posted by Synns View Post
lol What is that under the names?.. How are you calculating the distance?..
Code:
(pPlayer->obj->origin) - (pLocal->obj->origin)
ipwnuuaal5 i can help you with bounding boxes, not sexy if only esp text.
Quote Originally Posted by Hahaz View Post
ipwnuuaal5 i can help you with bounding boxes, not sexy if only esp text.
cans u help me with my boxes? never align correctly
Quote Originally Posted by Hahaz View Post
ipwnuuaal5 i can help you with bounding boxes, not sexy if only esp text.
sure can you help me out.
Posts 115 of 25 · Page 1 of 2
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