takeAllWeapons

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takeAllWeapons
takeAllWeapons() clears killstreaks on spawn in search and destory . anybody know how to restore them?
It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like
Clear_killstreaks
Quote Originally Posted by ~Just IN~ View Post
It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like
Clear_killstreaks
look in what gsc file. tryed looking can't find it
_rank.gsc... duh lol.
You could anyways change the player's killstreak,

Code:
self setPlayerData( "killstreaks", 0, "none" );
self setPlayerData( "killstreaks", 1, "none" );
self setPlayerData( "killstreaks", 2, "none" );
And to restore them just same thing, but change "none" to somenthing else.
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