takeAllWeaponstakeAllWeapons() clears killstreaks on spawn in search and destory . anybody know how to restore them?
It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like Clear_killstreaks
Originally Posted by ~Just IN~ It shouldn't "clear" the killstreaks. That only takes the gun.. So look around for something like Clear_killstreaks look in what gsc file. tryed looking can't find it
You could anyways change the player's killstreak, Code: self setPlayerData( "killstreaks", 0, "none" ); self setPlayerData( "killstreaks", 1, "none" ); self setPlayerData( "killstreaks", 2, "none" ); And to restore them just same thing, but change "none" to somenthing else.