[Help]Writing bytes
I am using a menu d3d from this site on this link : http://www.mpgh.net/forum/262-warroc...ml#post3115125
since the thread is older then 82 days I chouldnt ask for help there .
I am using this on my game , have a question about adding the bytes .
What I did is :
then I thin I need to add the bytes like writeproccess to here :
my changed bytes are : {0x74, 0x55}; how to do that ?
Second is that some textures on player have strange lined smooth colors and the menu I ca nclose via prt sc but cant open back.
since the thread is older then 82 days I chouldnt ask for help there .
I am using this on my game , have a question about adding the bytes .
What I did is :
Code:
#define ullammo_Addie1 0x004563
then I thin I need to add the bytes like writeproccess to here :
Code:
{
if( CH_Unlimammo ) // UNLIM AMMO!
{
D3D_NOPING( ( void* )ullammo_Addie1, 1);
}
Second is that some textures on player have strange lined smooth colors and the menu I ca nclose via prt sc but cant open back.

