#define ullammo_Addie1 0x004563
{
if( CH_Unlimammo ) // UNLIM AMMO!
{
D3D_NOPING( ( void* )ullammo_Addie1, 1);
}

if( CH_Circle ) // UNLIM BAGG!
{
D3D_NOPING( ( void* )circle_Addie4, 1);
}
unsigned long Protection;
BYTE IWriteNoFunctions[ ] = {0x75, 0x55};
VirtualProtect((void*)0x004693FF, 2, PAGE_READWRITE, &Protection);
memcpy((void*)0x004693FF, (const void*)IWriteNoFunctions, 2);
VirtualProtect((void*)0x004693FF, 2, Protection, 0);
{
if( CH_Circle ) // UNLIM BAGG!
{
unsigned long Protection;
BYTE IWriteNoFunctions[ ] = {0x75, 0x55};
VirtualProtect((void*)0x004693FF, 2, PAGE_READWRITE, &Protection);
memcpy((void*)0x004693FF, (const void*)IWriteNoFunctions, 2);
VirtualProtect((void*)0x004693FF, 2, Protection, 0);
}
{
[ENABLE] 004ED42D: jmp 004002f8 004ED42E: nop [DISABLE] 004ED42D: dec [esi+000000cc]