Bypassing Bugtrap
I guess tht BugTrap is annoying, but it actually traps errors or bugs meaning as Detected
try looking at this (What Bugtraps actually does): Catch All Bugs with BugTrap! - CodeProjectⓘ
for e.g I was running Dave's hack and when i started to play a game, i got BugTrapped. I was running CE i got BugTrapped in the loading screen.
@Rasta : I guess ur UCE is Detected for meh :P
In this thread i need some help on Bypassing Bugtrap, so this is how it goes:
I've been working at BugTrap and even with help it's still not working So I was getting that "ACCESS_VIOLATION" Error and tried patching and now it seems as if the game is going to load then crashes to desktop. So this is what i'm doing :
Could you tell me what im missing, or u got another way by bypassing BT
try looking at this (What Bugtraps actually does): Catch All Bugs with BugTrap! - CodeProjectⓘ
for e.g I was running Dave's hack and when i started to play a game, i got BugTrapped. I was running CE i got BugTrapped in the loading screen.
@Rasta : I guess ur UCE is Detected for meh :P
In this thread i need some help on Bypassing Bugtrap, so this is how it goes:
I've been working at BugTrap and even with help it's still not working So I was getting that "ACCESS_VIOLATION" Error and tried patching and now it seems as if the game is going to load then crashes to desktop. So this is what i'm doing :
Code:
DWORD OldProtection;
void pBugCheck(void *adr, void *ptr, int size)
{
VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);
memcpy(adr,ptr,size);
VirtualProtect(adr,size,OldProtection, &OldProtection);
}
void Rape_Bug_Trap (void)
{
long BugTrap = (long)GetModuleHandleA("BugTrap.dll");
pBugCheck((void*)(BugTrap+0xA34F),(void*)(PBYTE)"\xC2\x04\x00",3); //BEGIN_CHECKS
pBugCheck((void*)(BugTrap+0xA343),(void*)(PBYTE)"\xEB",1); //BEGIN_CHECKS
pBugCheck((void*)(BugTrap+0xAF57),(void*)(PBYTE)"\xEB",1); //CALLS_BEGIN_CHECKS
pBugCheck((void*)(BugTrap+0xB04B),(void*)(PBYTE)"\xC3",1); //CALLS_ENDP
pBugCheck((void*)(BugTrap+0xAF1D),(void*)(PBYTE)"\xEB",1); //ENDP_SUB
pBugCheck((void*)(BugTrap+0xAE5E),(void*)(PBYTE)"\xC3",1); //UNKNOWN_ERROR
pBugCheck((void*)(BugTrap+0xB061),(void*)(PBYTE)"\xEB",1); //ENDP_CALLS_SUB
pBugCheck((void*)(BugTrap+0x8F76),(void*)(PBYTE)"\xC3",1); //GAURD_PAGE
pBugCheck((void*)(BugTrap+0x8F82),(void*)(PBYTE)"\xC3",1); //ARRAY_BOUNDS_EXCEEDE
pBugCheck((void*)(BugTrap+0x8FB7),(void*)(PBYTE)"\xC3",1); //ILLEGAL_INSTRUCTION
pBugCheck((void*)(BugTrap+0x8FBD),(void*)(PBYTE)"\xC3",1); //INVALID_HANDLE
pBugCheck((void*)(BugTrap+0x8F7C),(void*)(PBYTE)"\xC3",1); //IN_PAGE_ERROR
pBugCheck((void*)(BugTrap+0x8F70),(void*)(PBYTE)"\xC3",1); //DATA_TYPE_MISALIGNMENT
pBugCheck((void*)(BugTrap+0x8F5E),(void*)(PBYTE)"\xC3",1); //ACCESS_VIOLATION
}
void Loop(void)
{
for(;;)
{
long BugTrap = (long)GetModuleHandleA("BugTrap.dll");
if(BugTrap!=0)
{
Rape_Bug_Trap();
}
Sleep(20);
}
}

If that is so,
, in russia pb if ubgtrap reports few times , then your account will get auto ban