#define PlayerInfoMgr 0x3776484C #define Local 0x37151A00 #define PlayerByIndex 37150EE0
class cPlayeInfo
{
public:
char _0x0000[4];
__int32 pIndex; //0x0004
char _0x0008[8];
char pName[12]; //0x0010
char _0x001C[12];
int* Object; //0x0028
__int32 pKills; //0x002C
__int32 pDeaths; //0x0030
char _0x0034[44];
__int32 pHeadShot; //0x0060
char _0x0064[12];
__int32 pTeam; //0x0070
char _0x0074[4];
BYTE pIsDead; //0x0078
char _0x0079[487];
PlayerInfo* pNext; //0x0260
};//Size=0x0264

