cPlayerIfno

Posts 115 of 18 · Page 1 of 2
cPlayerIfno
cPlayerIfno
Code:
#define PlayerInfoMgr 0x3776484C
#define Local 0x37151A00
#define PlayerByIndex 37150EE0
Class
Code:
class cPlayeInfo
{
public:
char _0x0000[4];
	__int32 pIndex; //0x0004 
char _0x0008[8];
	char pName[12]; //0x0010 
char _0x001C[12];
	int* Object; //0x0028 
	__int32 pKills; //0x002C 
	__int32 pDeaths; //0x0030 
char _0x0034[44];
	__int32 pHeadShot; //0x0060 
char _0x0064[12];
	__int32 pTeam; //0x0070 
char _0x0074[4];
	BYTE pIsDead; //0x0078 
char _0x0079[487];
	PlayerInfo* pNext; //0x0260 
};//Size=0x0264
Quote Originally Posted by mo3ad001 View Post
cPlayerIfno
Code:
#define PlayerInfoMgr 0x3776484C
#define Local 0x37151A00
#define PlayerByIndex 37150EE0
Class
Code:
class cPlayeInfo
{
public:
char _0x0000[4];
	__int32 pIndex; //0x0004 
char _0x0008[8];
	char pName[12]; //0x0010 
char _0x001C[12];
	int* Object;; //0x0028 
char _0x002C[68];
	__int32 pTeam; //0x0070 
char _0x0074[4];
	__int8 pIsDead; //0x0078 
char _0x007C[487];
	PlayerInfo* pNext; //0x0260 
};//Size=0x0264
Thanks dude , it helped me
-rep to you.
is dc for have more classes.
Nice Release
Quote Originally Posted by whit++ View Post
Nice Release
You said it sister
OMFG SO EPIC .
what you mean about DC
this one was never patched or changed lmao.
Quote Originally Posted by Mynameisname View Post
this one was never patched or changed lmao.
It was for ca na
Quote Originally Posted by whit View Post
It was for ca na
go bawk to PBlackout.exe
Quote Originally Posted by whit View Post
It was for ca na
I know its ca na. it was never patched nor changed
Quote Originally Posted by NOOB View Post


go bawk to PBlackout.exe
I can multi-task nigga
Added Kills , Deaths and HeadShots.
thank for zoomgod
Posts 115 of 18 · Page 1 of 2
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