Learning directx?
Hi there, I've read sams teach yourself visual c++ in 21 days, although it took much longer then that to truly feel confident in the c++ language.
I wish to move on to game programming, rather than recreating MSPAINT a few times. More specifically directx9, I wanna program 2D in 3D, which would be done by simply using 0 as the z axis at all times. Simply for the reason of amazing 2D graphics that no game has. I've never seen a 2D game with lighting effects, I wish to make the first. So yeah. Where can I learn about direct3d, other than the documentation, because as I CAN find it and use it. I can't understand what it's saying, I'm a kinetic learner rather than a visual learner.
I was recommended beginning direcx9 game programming by wendy jones, however I saw some horrible reviews on this, that seemed to be fixed in later versions of directx, which I'm not using.
I was also recommended frank lunas "Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)" which seems alright.
But seeing as most programmers here know directx to hack directx games, I just have to wonder. Where did you guys learn your stuff?
I wish to move on to game programming, rather than recreating MSPAINT a few times. More specifically directx9, I wanna program 2D in 3D, which would be done by simply using 0 as the z axis at all times. Simply for the reason of amazing 2D graphics that no game has. I've never seen a 2D game with lighting effects, I wish to make the first. So yeah. Where can I learn about direct3d, other than the documentation, because as I CAN find it and use it. I can't understand what it's saying, I'm a kinetic learner rather than a visual learner.
I was recommended beginning direcx9 game programming by wendy jones, however I saw some horrible reviews on this, that seemed to be fixed in later versions of directx, which I'm not using.
I was also recommended frank lunas "Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)" which seems alright.
But seeing as most programmers here know directx to hack directx games, I just have to wonder. Where did you guys learn your stuff?
