Consoles with "AllocConsole" issues
Hey, I've been beating away at this issue, and I wanted to let the other coders and comunity know what's been found so far, and maybe someone can give a good suggestion or three with how it can be fixed (coding or otherwise).
I implemented the "GetLastError" function into my console and sent it off to sd999444 for testing, and the error he got back was
[IMG]http://i288.photobucke*****m/albums/ll175/jaritarkanian/error.jpg[/IMG]
so...in conclusion
@
Nicdel
@
DanK
@
Hell_Demon
Any ideas? If I'm the only one who's missed the "how to fix this" please let me know so I can stop derping around trying to get it to work.
@
sd999444
@
Vanten_the_destroyer
Thank you both for your help in testing things and letting me basically use your systems for testing.
Try calling FreeConsole(); before AllocConsole
we had error 6 as well. "SetConsoleMode has failed with error 6: the handle is invalid"
edit: i'm very new at coding with C++ haven't been taught.. but i'm looking through it now to see if i can get lucky =/ i have demonangel's console source to work with though and i'm one of the people that's getting the alloc console error so i should be able to test if i try anything
Alloc Console Failed pops up, but it still works fine. It has the >.< on the taskbar.
well
i erase window updated files and it did work o.o...
I received the same allocconsole msg when i did not close the "sinInject" fast enough. Also i would like to point out that in mid game i was fighting and HackShield popped up with their error code and closed out my game. Happend a few times? May this injector and .dll's be Detected?