Red face3D Boxes/WallHack/Chams

Posts 115 of 24 · Page 1 of 2
3D Boxes/WallHack/Chams
Simple Wallhack:

Code:
#define PlayerBody  ( Stride == 44 || Stride == 40 )
// Note for retards, the " || " Operator means "Or" as in: "PlayerBody  is equal to stride number 44, or 40."
Chams:
Code:
bool Generate = true; // <-- to prevent flicker. will be explained later.
LPDIRECT3DTEXTURE9    texYellow, texRed;
3D Boxes:
Code:
HRESULT GenerateTexture(IDirect3DDevice9 *pD3Ddev, IDirect3DTexture9 **ppD3Dtex, DWORD colour32)
{
    if( FAILED(pD3Ddev->CreateTexture(8, 8, 1, 0, D3DFMT_A4R4G4B4, D3DPOOL_MANAGED, ppD3Dtex, NULL)) )
        return E_FAIL;
     
    WORD colour16 =    ((WORD)((colour32>>28)&0xF)<<12)
            |(WORD)(((colour32>>20)&0xF)<<8)
            |(WORD)(((colour32>>12)&0xF)<<4)
            |(WORD)(((colour32>>4)&0xF)<<0);
 
    D3DLOCKED_RECT d3dlr;    
    (*ppD3Dtex)->LockRect(0, &d3dlr, 0, 0);
    WORD *pDst16 = (WORD*)d3dlr.pBits;
 
    for(int xy=0; xy < 8*8; xy++)
        *pDst16++ = colour16;
 
    (*ppD3Dtex)->UnlockRect(0);
 
    return S_OK;
}

codes only with D3D9 base
Thanks Man Good Joop
Nice thanks :P
Thank You
Will add to Our Hack Ver1
and give u creidt
nice source code
Nice Thanks a question

works the codes only with D3D9 base
I, wont give code for D3D so dont bother.
Wallhack and Chams have always had the same Source Codes so this isnt leached
Quote Originally Posted by mycookiesrawr123 View Post
Wallhack and Chams have always had the same Source Codes so this isnt leached
Correct
Quote Originally Posted by Ryuesi View Post

Correct
Stop backing him up. He is a leecher and u know it.
Quote Originally Posted by [[SeXergy]] View Post
Stop backing him up. He is a leecher and u know it.
i will test him
looks good
Posts 115 of 24 · Page 1 of 2

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