#include <windows.h> #include <stdio.h> #include "Addies.h" #include "Hacks.h"
DWORD *ingame = (DWORD*)PlayerPointer; DWORD *outgame = (DWORD*)ServerPointer;
void HackThread()
{
for (;;)
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
Sleep(150);
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)HackThread,0,0,0);
}
return TRUE;
}
#define PlayerPointer 0x009E27B0 #define Serverpointer 0x009E274C
void PlayerHacks()
{
DWORD dwPlayerPtr= *(DWORD*)PlayerPointer;
if(dwPlayerPtr != 0){
}
}
void ServerHacks()
{
DWORD dwServerPtr= *(DWORD*)ServerPointer;
if(dwServerPtr !=0)
{
}
}

