How Do I Find Static Memory Addresses?
I think they're called 'static memory addresses'. They're the addresses that don't change.
Anyway, I'm making a hack for a game and I located the dynamic memory addresses (I think they're called) which change everytime the application is reopened. How can I find the address that doesn't change?
I don't want to have to continously search for the memory addresses and add them in again. Because then there is no point of the program, I may as well just use CE or some other memory editor.
Thank you.
You shure can use "CE or some other memory editor"
Or B write a code that looks for changed m.adress at some specific place every time when game is restarted.. now the next question will be can you post some basic source, no im not so advanced.. but i'm browsing this forum and i think you could do it too here are many good articles what you could use/learn from..
btw whats your game ?
Well, I tried the CE tutorial. That's why I posted here all confused :P.
I might have missed something in the tutorial, I'll give it another shot. Thanks.
Well, is there a way I can make my program search for the dynamic address and then edit it? Or would that be too much work?