Questionrapidfire

Posts 110 of 10 · Page 1 of 1
rapidfire
everytime i go in the game with rapidfire i get to hit the ready then it crashs


Code:


#define Rapid 0x37504115










if(Rapid > 0 && *(BYTE*)GameStatus == 1 && GetAsyncKeyState(VK_LBUTTON)<0)
		{
			memcpy((LPVOID)Rapid, "\x90\x90", 2);
		}else{
			memcpy((LPVOID)Rapid, "\x74\x3E", 2);
		}

For someone who's making an 'epic hack' like you, you sure don't know what you're doing.
lol just help me bro this is the last pce of the puzzle for me

Quote Originally Posted by flameswor10 View Post

For someone who's making an 'epic hack' like you, you sure don't know what you're doing.
BRO ARE YOU GOING TO FUCKING HELP ME OR NOT
You're a nub .
Quote Originally Posted by KawaiiSlut View Post
You're a nub .
OMG CAN SOMEONE JUST HELP ME
umadbro?

Code:
if (rapid == 1){
		
		 ConsolePush("Rapidfire 1");
		 memcpy(( void* )(RapidFire), "\x90\x90", 2); // RapidFire On
		}else{
		 memcpy((LPVOID) (RapidFire), "\x74\x3E", 2); // RapidFire Off
		 }
i new that and ive only made one suxy hack. well 2. but it was the same one with more features.
Quote Originally Posted by teehee15 View Post
umadbro?

Code:
if (rapid == 1){
		
		 ConsolePush("Rapidfire 1");
		 memcpy(( void* )(RapidFire), "\x90\x90", 2); // RapidFire On
		}else{
		 memcpy((LPVOID) (RapidFire), "\x74\x3E", 2); // RapidFire Off
		 }
i new that and ive only made one suxy hack. well 2. but it was the same one with more features.
Do you got the addy to if???
no i dont have any f***ing addies that i give away... and i dont no how to get addies on this comp anyway.
Quote Originally Posted by teehee15 View Post
no i dont have any f***ing addies that i give away... and i dont no how to get addies on this comp anyway.
chilli out bro i was just asking gosh
Quote Originally Posted by L80mans View Post
everytime i go in the game with rapidfire i get to hit the ready then it crashs


Code:
#define Rapid 0x37504115

if(Rapid > 0 && *(BYTE*)GameStatus == 1 && GetAsyncKeyState(VK_LBUTTON)<0)
		{
			memcpy((LPVOID)Rapid, "\x90\x90", 2);
		}else{
			memcpy((LPVOID)Rapid, "\xCD\x03", 2);
		}
fixed for you.
Posts 110 of 10 · Page 1 of 1

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