Auto Start Ready 32 bit with addy

Posts 115 of 17 · Page 1 of 2
Auto Start Ready 32 bit with addy
Code:
void Start(void)
{
 for(;;)
 {
	DWORD PlayerPointer = *(DWORD*)ADR_PLAYERPOINTER;
		DWORD ServerPointer = *(DWORD*)ADR_SERVERPOINTER;
		if(ServerPointer != 0)
		{	 
			if(cvar.PowerLevelRoomStart)
			{
				if(*(int*)(ServerPointer+0x11B7F8) == *(int*)(ServerPointer+0xFD158) || *(int*)((Basepointer + 0x0001C30)+(0x1CF8*(*(int*)(ServerPointer+0x11B7F8))))!=1)
				{
DWORD StartRoomClassPointer = *(DWORD*)(0x506B18);
     DWORD GameStart = 0x506B18;
					if(StartRoomClassPointer)
					{
						StartRoomClassPointer = *(DWORD*)(StartRoomClassPointer+0xA4);
						if(StartRoomClassPointer)//
						{
							StartRoomClassPointer = *(DWORD*)(StartRoomClassPointer+0x8E0);
							if(StartRoomClassPointer)//
							{
								Sleep(800);
								if(*(int*)(ServerPointer+0x11B7F8) == *(int*)(ServerPointer+0xFD158) ||  *(int*)((Basepointer + 0x0001C30)+(0x1CF8*(*(int*)(ServerPointer+0x11B7F8))))!=1)
								{	
									__asm
									{
										push StartRoomClassPointer;
										call [GameStart];
									}
								}
							}
						}
					}
				}
			}
		}
 }
}
thanks to UPK and me for Ready^^
Hmm Source made By upk , Ready is posted on xCyuin base :S
lol ready is old i did it bevor cyniu posted his base ...


& you need to add 0x8E0 or wr crash if you try to make ready and cyniu didn't post this source?
You can say he posted it on 2010 :S .
Quote Originally Posted by R3dLine View Post
You can say he posted it on 2010 :S .

wr updated the funktion sice the last 4 update ~ august


since that you must add 8E0 for ready & A4 for start

or wr crash


if you only make a call how cynius old funktion

this is it:


it is a bit different or not?

Code:
if(xCyniu.xBots.AutoStartRdyBeta == 1)
{
DWORD StartAdr = ADR_BOTS_START_READY;
if(*(int*)(ServerPointer+0x11B7E8) == *(int*)(ServerPointer+0xFD148) || *(int*)(ServerPointer+0x11B7E8) != *(int*)(ServerPointer+0xFD148) )
{
Sleep(700);
if(*(int*)(ServerPointer+0x11B7E8) == *(int*)(ServerPointer+0xFD148) || *(int*)(ServerPointer+0x11B7E8) != *(int*)(ServerPointer+0xFD148) )
__asm
{
call StartAdr
}
}
}

bevor august you not need a pointer etc.
Quote Originally Posted by love3 View Post
wr updated the funktion sice the last 4 update ~ august


since that you must add 8E0 for ready & A4 for start

or wr crash


if you only make a call how cynius old funktion

this is it:


it is a bit different or not?

Code:
if(xCyniu.xBots.AutoStartRdyBeta == 1)
{
DWORD StartAdr = ADR_BOTS_START_READY;
if(*(int*)(ServerPointer+0x11B7E8) == *(int*)(ServerPointer+0xFD148) || *(int*)(ServerPointer+0x11B7E8) != *(int*)(ServerPointer+0xFD148) )
{
Sleep(700);
if(*(int*)(ServerPointer+0x11B7E8) == *(int*)(ServerPointer+0xFD148) || *(int*)(ServerPointer+0x11B7E8) != *(int*)(ServerPointer+0xFD148) )
__asm
{
call StartAdr
}
}
}

bevor august you not need a pointer etc.
Dude all what they done is they made class pointer for AutoStart thats all :S What actually addie do is calling AutoStart so you click on it but if you do like

Check if i am the room master - > check if i am ready -> Start Room << that works fine but without auto ready you already can do auto ready without it and i tryed that b4 and worked used bool idk about now so .

But nice share ..
@love3 Class Pts Addie is updated ? Cuz i don't think so
Quote Originally Posted by R3dLine View Post
@love3 Class Pts Addie is updated ? Cuz i don't think so
when was the last update? if it is 6 days ago then this addy is correct:

DWORD StartPointer = *(DWORD*)(0x9E41E0);
Quote Originally Posted by love3 View Post
when was the last update? if it is 6 days ago then this addy is correct:

DWORD StartPointer = *(DWORD*)(0x9E41E0);
i Found this 0x09E61C0 <> Idk i think ur incorrect
mom i test it i will edit my post which addy is correct

EDIT. wuth my addy it works :S
Quote Originally Posted by love3 View Post
mom i test it i will edit my post which addy is correct

EDIT. wuth my addy it works :S
Same with mine :S
arg wait fuck i've tested first yours the other crashed oh i've updates the wrong addys my fault :S



DWORD StartPointer = *(DWORD*)(0x009E61C0 );
DWORD GameStart = 0x00506E21;


this addys are right
What is now the correct and working source? + updated Addys?`

Thank u
if(Ready==1){
SetCursorPos(452,84);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
}

Maybe :P XD
Quote Originally Posted by avi3kel View Post
if(Ready==1){
SetCursorPos(452,84);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
}

Maybe :P XD
Postion lole that works for 64 only
Posts 115 of 17 · Page 1 of 2
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