About No Recoil in Olly+ Generating addys with Cheat engine
Guys can some one make a tut on how to get addys with Cheat Engine cuz i have been searching for one day one the no Recoil hack and it wont Work.........
Code:
#include "stdafx.h"
#define WeaponMgr 0xA68F90
#define NoRecoil 0x258C
#define NoRecoil2 0x1928
#define NoRecoil3 0x192C
#define NoRecoil4 0x1930
#define NoRecoil5 0x2520
#define NoRecoil6 0x2594
#define NoRecoil7 0x2590
DWORD WINAPI Hacks(LPVOID)
{
bool norecoil1 = true;
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
if(NoRecoil)
{
if (WeaponMgr)
{
for(int i = 0; i < 63; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil2) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil3) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil4) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil5) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil6) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil7) = 0.0f;
}
}
}
Sleep(100);
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Credits- moathebest","Beta Hack", 0);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}
Takari is the one who got me the no Recoil addys
Another thing is that when i search for BulletPosOffset or LowerAnimRate i get this:
http://www.mypicx.com/11252011/need_help/
And when i make follow in disambeller i get this:
http://www.mypicx.com/11252011/need_help/
(2nd picture next to it)
So i was hoping that some 1 would make a nice tut for CE....
PS: Dont spam saying "Learn C++" "Learn Assembler" ........cough......@DaRk.......cough.......@Brimir......cough
Code:
#include "stdafx.h"
#define WeaponMgr 0xA68F90
#define NoRecoil 0x258C
#define NoRecoil2 0x1928
#define NoRecoil3 0x192C
#define NoRecoil4 0x1930
#define NoRecoil5 0x2520
#define NoRecoil6 0x2594
#define NoRecoil7 0x2590
DWORD WINAPI Hacks(LPVOID)
{
bool norecoil1 = true;
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr);
if(NoRecoil)
{
if (WeaponMgr)
{
for(int i = 0; i < 63; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil2) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil3) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil4) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil5) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil6) = 0.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoRecoil7) = 0.0f;
}
}
}
Sleep(100);
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Credits- moathebest","Beta Hack", 0);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}
Takari is the one who got me the no Recoil addys
Another thing is that when i search for BulletPosOffset or LowerAnimRate i get this:
http://www.mypicx.com/11252011/need_help/
And when i make follow in disambeller i get this:
http://www.mypicx.com/11252011/need_help/
(2nd picture next to it)
So i was hoping that some 1 would make a nice tut for CE....
PS: Dont spam saying "Learn C++" "Learn Assembler" ........cough......@DaRk.......cough.......@Brimir......cough
