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Bypassing Models?
How the fuck do you do it?
You just do the TEXTURESCRIPTS.REZ folder bypass right?
Whenever I do that, my game crashes? Is it cause I'm not bypassing it right, or is cause my model is too big?


Originally Posted by
Jack
How the fuck do you do it?
You just do the TEXTURESCRIPTS.REZ folder bypass right?
Whenever I do that, my game crashes? Is it cause I'm not bypassing it right, or is cause my model is too big?

Inject the file into the appropriate rez file, rename the reznew to texturescripts.rez
And then the folder bypass method:
Make a folder named TEXTURESCRIPTS
And then all subfolders should be named the name of the rez file you are trying to bypass, eg GUNS_M_PV_SR.rez should be a folder named GUNS_M_PV_SR with all the stuffs you did inside.Posts 1–3 of 3 · Page 1 of 1